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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
/
hid
/
controllers
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npad.h
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Commit message (
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Author
Age
Files
Lines
*
hid: Implement Get/SetNpadHandheldActivationMode
Morph
2020-09-18
1
-0
/
+10
*
Merge pull request #4597 from Morph1984/mjolnir-p2
bunnei
2020-09-11
1
-2
/
+5
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\
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*
applets/controller: Implement fallback applet for the SDL frontend
Morph
2020-09-04
1
-1
/
+0
|
*
Project Mjölnir: Part 2 - Controller Applet
Morph
2020-09-04
1
-1
/
+5
*
|
hid: Implement MergeSingleJoyasDualJoy
Morph
2020-09-04
1
-0
/
+1
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/
*
Project Mjölnir: Part 1
Morph
2020-08-26
1
-4
/
+7
*
hid: Implement Get/ResetGyroscopeZeroDriftMode
Morph
2020-06-21
1
-1
/
+9
*
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
bunnei
2019-11-25
1
-1
/
+1
*
hid/npad: Remove redundant non-const variant of IsControllerSupported()
Lioncash
2019-10-18
1
-1
/
+0
*
hid/npad: Move function declarations
Lioncash
2019-10-18
1
-5
/
+6
*
Rebased
David Marcec
2019-09-22
1
-2
/
+3
*
marked controller constructors as explicit
David Marcec
2019-09-22
1
-1
/
+1
*
Rebase
David Marcec
2019-09-22
1
-2
/
+3
*
Deglobalize System: Hid
David Marcec
2019-09-22
1
-1
/
+1
*
ditto
Morph1984
2019-09-04
1
-1
/
+1
*
Update npad.h
Morph1984
2019-09-04
1
-0
/
+1
*
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
David Marcec
2019-07-01
1
-0
/
+5
*
Merge pull request #2090 from FearlessTobi/port-4599
bunnei
2019-03-21
1
-51
/
+51
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\
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*
remove all occurance of specifying endianness inside BitField
Weiyi Wang
2019-02-06
1
-51
/
+51
*
|
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-1
/
+1
|
/
*
web_browser: Add bounds checking to applet interface
Zach Hilman
2018-12-29
1
-1
/
+1
*
hid: Make Hid service accessible and add GetPressState
Zach Hilman
2018-12-28
1
-0
/
+6
*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-6
/
+2
*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-3
/
+8
*
npad: Fix copy/paste error with LED position assignments
Zach Hilman
2018-11-27
1
-3
/
+3
*
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
2018-11-19
1
-3
/
+8
*
hid/npad: Update NPad to use player controller bindings and type
Zach Hilman
2018-11-19
1
-2
/
+7
*
Added controller helper funcs
David Marcec
2018-11-19
1
-0
/
+4
*
Left joycon rotation button remapping
David Marcec
2018-11-19
1
-2
/
+5
*
Added automatic npad switch based on supported stylesets
David Marcec
2018-11-19
1
-1
/
+3
*
Added multi-input support and controller assignment at any port
David Marcec
2018-11-19
1
-3
/
+13
*
Added auto controller switching to supported controllers and single joycon button rotation
David Marcec
2018-10-20
1
-0
/
+2
*
hid/controller/npad: Remove unused dump_idx member variable
Lioncash
2018-10-18
1
-1
/
+0
*
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
Lioncash
2018-10-18
1
-1
/
+1
*
hid/controller/npad: Move npad_id_list into the cpp file
Lioncash
2018-10-18
1
-1
/
+0
*
hid/controller/npad: Remove unnecessary const from void return type
Lioncash
2018-10-18
1
-1
/
+1
*
hid/controller: Default the destructors of all controller types in the cpp file
Lioncash
2018-10-18
1
-0
/
+1
*
Using dual joycons as the default controller
David Marcec
2018-10-17
1
-6
/
+11
*
Dynamically decide handheld variant based on supported npad id priority
David Marcec
2018-10-11
1
-3
/
+3
*
Added BeginPermitVibrationSession and EndPermitVibrationSession
David Marcec
2018-10-10
1
-0
/
+2
*
Added GetLedPattern and HandheldVariant
David Marcec
2018-10-10
1
-2
/
+20
*
Added the ability to "disconnect" individual npads
David Marcec
2018-10-10
1
-3
/
+12
*
Removed unneeded forward declarations
David Marcec
2018-10-10
1
-7
/
+1
*
Addressed changes for better hid
David Marcec
2018-10-10
1
-26
/
+37
*
"Better Hid" rework part 1
David Marcec
2018-10-10
1
-0
/
+249