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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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gsp.cpp
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*
Merge branch 'threading' of https://github.com/bunnei/citra
bunnei
2014-06-14
1
-30
/
+44
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\
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*
HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)
bunnei
2014-06-13
1
-28
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+28
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*
HLE: Updated various handle debug assertions to be more clear.
bunnei
2014-06-13
1
-1
/
+1
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*
gsp: always pass through synchronization barrier for commands
bunnei
2014-06-01
1
-1
/
+16
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*
hle: cleaned up log messages
bunnei
2014-05-30
1
-2
/
+2
*
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GPU debugger: Add functionality to inspect command lists.
Tony Wasserka
2014-06-12
1
-0
/
+4
*
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GPU: Cleanup register definitions.
Tony Wasserka
2014-06-12
1
-3
/
+3
*
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Rename LCD to GPU.
Tony Wasserka
2014-06-12
1
-8
/
+8
*
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Add initial graphics debugger interface.
Tony Wasserka
2014-06-12
1
-0
/
+6
*
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GSP: Define more GX commands.
Tony Wasserka
2014-06-12
1
-14
/
+37
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/
*
- renamed NewHandle to CreateHandle
bunnei
2014-05-19
1
-3
/
+1
*
removed unknown fields from GX_CmdBufferHeader
bunnei
2014-05-08
1
-5
/
+0
*
- removed HLE mem "hack" and replaced with kernel mem region
bunnei
2014-05-08
1
-5
/
+71
*
hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
bunnei
2014-04-27
1
-3
/
+9
*
added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
bunnei
2014-04-26
1
-1
/
+37
*
added GSP::RegisterInterruptRelayQueue function
bunnei
2014-04-25
1
-31
/
+40
*
updated service comments
bunnei
2014-04-17
1
-0
/
+3
*
- added stubbed out GSP::Gpu service interface
bunnei
2014-04-16
1
-0
/
+56