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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
fatal
/
fatal.cpp
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Commit message (
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Author
Age
Files
Lines
*
general: rename CurrentProcess to ApplicationProcess
Liam
2023-02-14
1
-1
/
+1
*
core: Replace all instances of ResultCode with Result
german77
2022-06-27
1
-6
/
+5
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
general: Get the current process program id directly from the system
Morph
2021-11-04
1
-2
/
+1
*
general: Rename GetTitleID to GetProgramID
Morph
2021-11-04
1
-1
/
+1
*
general: Replace RESULT_SUCCESS with ResultSuccess
Morph
2021-06-02
1
-3
/
+3
*
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
Morph
2021-05-26
1
-1
/
+0
*
hle: kernel: Rename Process to KProcess.
bunnei
2021-05-06
1
-1
/
+1
*
core: Remove unnecessary enum casts in log calls
Lioncash
2020-12-08
1
-2
/
+3
*
service: Eliminate usages of the global system instance
Lioncash
2020-11-27
1
-2
/
+3
*
hle/service: Replace global system instance calls with instance-based ones
Lioncash
2019-10-06
1
-1
/
+1
*
Deglobalize System: Fatal
David Marcec
2019-09-22
1
-13
/
+16
*
accommodate for fmt update
Ethan
2019-08-29
1
-1
/
+1
*
fatal: Save report on fatal:u call
Zach Hilman
2019-05-25
1
-21
/
+5
*
service/fatal: Mark local variables as const where applicable
Lioncash
2019-03-30
1
-6
/
+6
*
service/fatal: Remove unnecessary semicolon
Lioncash
2019-03-30
1
-1
/
+1
*
service/fatal: Name FatalInfo structure members
Lioncash
2019-03-30
1
-31
/
+44
*
Moved log backtrace to arm_interface.cpp. Added printing of error code to fatal
David Marcec
2018-12-29
1
-1
/
+2
*
kernel/process: Make data member variables private
Lioncash
2018-09-30
1
-1
/
+1
*
service: Add missing headers inclusions where applicable
Lioncash
2018-09-25
1
-1
/
+1
*
Implemented fatal:u properly (#1347)
David
2018-09-24
1
-3
/
+138
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+2
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-2
/
+2
*
Properly rename fatal module functions
greggameplayer
2018-05-18
1
-2
/
+2
*
general: Make formatting of logged hex values more straightforward
Lioncash
2018-05-02
1
-1
/
+1
*
fatal: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-2
/
+2
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
Service: add fatal:u, fatal:p services
mailwl
2018-03-20
1
-0
/
+38