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path: root/src/core/hle/service/audio/hwopus.cpp (follow)
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* audio: split IHardwarweOpusDecoder, move IHardwareOpusDecoderManagerLiam2024-02-211-502/+0
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* service: fetch objects from the client handle tableLiam2023-12-251-12/+4
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* Reimplement HardwareOpusKelebek12023-09-161-318/+404
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* hwopus: Implement GetWorkBufferSizeExExFearlessTobi2023-08-301-1/+5
| | | | | | Allows Sea of Stars to boot. Fixes https://github.com/yuzu-emu/yuzu/issues/11415.
* hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStreamFearlessTobi2023-08-271-2/+47
| | | | | | Allows MLB The Show 22 to boot. Fixes https://github.com/yuzu-emu/yuzu/issues/7911.
* general: Use ScratchBuffer where possibleMorph2023-07-011-4/+5
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* Remove memory allocations in some hot pathsKelebek12023-06-221-4/+5
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* service: move hle_ipc from kernelLiam2023-03-011-11/+11
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* core: Update service function tables to 16.0.0+Narr the Reg2023-02-251-0/+2
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* Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj2023-02-031-1/+1
| | | | | This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363.
* Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"liamwhite2023-02-021-1/+1
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* hle_ipc: Rename ReadBufferSpan to ReadBufferameerj2022-12-291-2/+2
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* service: Use ReadBufferSpan where it is trivial to do soameerj2022-12-251-3/+3
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* service: Make use of buffer element count helpersLioncash2022-11-231-1/+1
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* core: implement HwOpus GetWorkBufferSizeForMultiStreamExFengChen2022-09-161-1/+27
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* Project AndioKelebek12022-07-221-1/+1
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* general: Replace high_resolution_clock with steady_clockMorph2021-12-021-2/+2
| | | | On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
* service: Reduce header include overheadMorph2021-10-071-1/+0
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* hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.bunnei2021-06-261-1/+30
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* hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.bunnei2021-06-251-4/+12
| | | | - This is used by the latest update of Doom Eternal.
* general: Replace RESULT_UNKNOWN with ResultUnknownMorph2021-06-021-2/+2
| | | | Transition to PascalCase for result names.
* general: Replace RESULT_SUCCESS with ResultSuccessMorph2021-06-021-3/+3
| | | | Transition to PascalCase for result names.
* core: Make variable shadowing a compile-time errorLioncash2021-05-161-4/+4
| | | | | | Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
* hwopus: Update to 12.xMorph2021-04-071-0/+4
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* service: Eliminate usages of the global system instanceLioncash2020-11-271-4/+5
| | | | | Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
* Revert "core: Fix clang build"bunnei2020-10-211-15/+14
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* core: Fix clang buildLioncash2020-10-181-14/+15
| | | | | | | Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465)David2020-08-031-1/+1
| | | | | | | | | | | | | * ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer With the support of C++20, we can use concepts to deduce if a type is an STL container or not. * More agressive concept for stl containers * Add -fconcepts * Move to common namespace * Add Common::IsBaseOf
* update hwopus DecodeInterleaved for FW 7.0.0+makigumo2020-02-111-2/+4
| | | | trivial change, see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
* service: Resolve sign conversion errorsLioncash2019-11-121-2/+2
| | | | | These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
* hwopus: Leverage multistream API for decoding regular Opus packetsLioncash2019-03-111-34/+48
| | | | | | | | | | | | | After doing a little more reading up on the Opus codec, it turns out that the multistream API that is part of libopus can handle regular packets. Regular packets are just a degenerate case of multistream Opus packets, and all that's necessary is to pass the number of streams as 1 and provide a basic channel mapping, then everything works fine for that case. This allows us to get rid of the need to use both APIs in the future when implementing multistream variants in a follow-up PR, greatly simplifying the code that needs to be written.
* service/audio/hwopus: Move decoder state to its own classLioncash2019-03-071-50/+85
| | | | | Moves the non-multistream specific state to its own class. This will be necessary to support the multistream variants of opus decoding.
* service/audio/hwopus: Provide a name for the second word of OpusPacketHeaderLioncash2019-03-071-2/+4
| | | | This indicates the entropy coder's final range.
* service/audio/hwopus: Move Opus packet header out of the IHardwareOpusDecoderManagerLioncash2019-03-071-17/+17
| | | | | | This will be utilized by more than just that class in the future. This also renames it from OpusHeader to OpusPacketHeader to be more specific about what kind of header it is.
* service/audio/hwopus: Enclose internals in an anonymous namespaceLioncash2019-03-071-2/+3
| | | | | Makes it impossible to violate the ODR, as well as providing a place for future changes.
* hwopus: Implement DecodeInterleavedLioncash2019-01-301-4/+35
| | | | | | | | | | | | This functions almost identically to DecodeInterleavedWithPerfOld, however this function also has the ability to reset the decoder context. This is documented as a potentially desirable thing in the libopus manual in some circumstances as it says for the OPUS_RESET_STATE ctl: "This should be called when switching streams in order to prevent the back to back decoding from giving different result from one at a time decoding."
* hwopus: Deduplicate the decoding code within DecodeInterleavedOld and DecodeInterleavedWithPerfOldLioncash2019-01-301-19/+14
| | | | Keeps the logic in one spot for use by both functions.
* hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64*Lioncash2019-01-301-9/+6
| | | | | This doesn't really offer anything over the use of a direct pointer, so we can just use that instead.
* hwopus: Mark local variables as const where applicableLioncash2019-01-301-8/+16
| | | | Makes non-mutable state more explicit.
* hwopus: Fill in the rest of the unknown service function namesLioncash2019-01-301-9/+11
| | | | Filled in via information provided by SwitchBrew.
* Fixed hwopus compile errorDavid Marcec2018-11-261-1/+1
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* Improved error messages in AM, HwOpus and NvMapDavid Marcec2018-11-261-8/+16
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* Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec2018-11-261-7/+25
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* hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.bunnei2018-11-171-1/+1
| | | | - Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
* Fixed incorrect hwopus assertDavid Marcec2018-11-021-1/+1
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* HwOpus, Implemented DecodeInterleavedWithPerformanceDavid Marcec2018-10-111-3/+34
| | | | Used by sonic ages
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-3/+3
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* service/audio: Replace includes with forward declarations where applicableLioncash2018-09-121-0/+5
| | | | | A few headers were including other headers when a forward declaration can be used instead, allowing the include to be moved to the cpp file.
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
* Implemented various hwopus functions (#853)David2018-07-311-5/+130
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* Rename logging macro back to LOG_*James Rowe2018-07-031-1/+1
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* Service/Audio: add hwopus service, stub GetWorkBufferSize functionmailwl2018-06-251-0/+29