Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | completely gutted/refactored threading code to be simpler | bunnei | 2014-05-16 | 2 | -658/+230 |
* | changed "UID" to "Handle" to be a little more consistent with CTR naming | bunnei | 2014-05-16 | 2 | -18/+21 |
* | - added helper function for __KernelCreateThread | bunnei | 2014-05-15 | 2 | -4/+76 |
* | changed primary thread priority to 0x30 - this is typical, not 0x31 | bunnei | 2014-05-15 | 1 | -1/+2 |
* | fixed thread reset to not set stack address | bunnei | 2014-05-14 | 1 | -1/+1 |
* | various cleanups / remove unused code | bunnei | 2014-05-14 | 2 | -65/+29 |
* | added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point | bunnei | 2014-05-14 | 2 | -70/+543 |
* | - added __KernelLoadExec function | bunnei | 2014-05-14 | 2 | -13/+35 |
* | added initial kernel/thread modules | bunnei | 2014-05-10 | 4 | -0/+527 |