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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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core
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hle
/
kernel
/
kernel.cpp
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Author
Age
Files
Lines
*
Core: Use std::array for managing kernel object space
Lioncash
2014-08-19
1
-2
/
+1
*
Core: Alter the kernel string functions to use std::string instead of const char*.
Lioncash
2014-08-18
1
-2
/
+2
*
Archive: Added Init/Shutdown methods to reset kernel archive state.
bunnei
2014-07-05
1
-0
/
+3
*
Kernel: Removed unnecessary "#pragma once".
bunnei
2014-06-13
1
-2
/
+0
*
Kernel: Added freeing of kernel objects on emulator shutdown.
bunnei
2014-06-13
1
-0
/
+4
*
HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)
bunnei
2014-06-13
1
-1
/
+1
*
kernel: changed current default thread priority back to 0x30 - I think this is more correct
bunnei
2014-06-05
1
-1
/
+1
*
kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedule
bunnei
2014-06-02
1
-1
/
+2
*
kernel: refactored function naming to remove "__" prefix
bunnei
2014-05-23
1
-5
/
+10
*
thread: moved threading calls to the Kernel namespace
bunnei
2014-05-21
1
-3
/
+3
*
- created a Kernel namespace
bunnei
2014-05-21
1
-25
/
+24
*
changed "UID" to "Handle" to be a little more consistent with CTR naming
bunnei
2014-05-16
1
-5
/
+5
*
changed primary thread priority to 0x30 - this is typical, not 0x31
bunnei
2014-05-15
1
-1
/
+2
*
- added __KernelLoadExec function
bunnei
2014-05-14
1
-0
/
+11
*
added initial kernel/thread modules
bunnei
2014-05-10
1
-0
/
+142