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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
/
hle
/
kernel
/
client_session.h
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Author
Age
Files
Lines
*
hle: Integrate Domain handling into ServerSession.
bunnei
2018-01-25
1
-1
/
+2
*
hle: Remove Domain and SyncObject kernel objects.
bunnei
2018-01-25
1
-2
/
+1
*
Format: Run the new clang format on everything
James Rowe
2018-01-21
1
-1
/
+1
*
kernel: Add SyncObject primitive, use it for ClientSession.
bunnei
2017-12-29
1
-8
/
+3
*
Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.
Subv
2017-06-29
1
-1
/
+3
*
Kernel: Move HandleTable to a separate file
Yuri Kunde Schlesner
2017-05-30
1
-2
/
+1
*
Kernel/Sessions: Remove the ClientSession::Create function.
Subv
2017-05-22
1
-7
/
+0
*
Kernel: Remove a now unused enum and variable regarding a session's status.
Subv
2017-05-15
1
-7
/
+0
*
Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
Subv
2017-05-15
1
-5
/
+6
*
Fixed the codestyle to match our clang-format rules.
Subv
2016-12-14
1
-5
/
+6
*
Added a framework for partially handling Session disconnections.
Subv
2016-12-08
1
-2
/
+9
*
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
Subv
2016-12-05
1
-9
/
+12
*
Fixed the rebase mistakes.
Subv
2016-12-01
1
-8
/
+9
*
A bit of a redesign.
Subv
2016-12-01
1
-4
/
+1
*
IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
Subv
2016-12-01
1
-0
/
+6
*
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
Subv
2016-12-01
1
-0
/
+50