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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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hle.h
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Files
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*
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
Emmanuel Gil Peyrot
2014-11-19
1
-1
/
+1
*
HLE: Moved "PARAM" and "RETURN" macros to function_wrappers.h (this is only module where they are needed).
bunnei
2014-06-13
1
-5
/
+0
*
HLE: Removed usnused EatCycles function.
bunnei
2014-06-13
1
-2
/
+0
*
hle: added a hokey way to force a thread reschedule during CPU single step mode (as used by the debugger)
bunnei
2014-06-05
1
-0
/
+2
*
kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedule
bunnei
2014-06-02
1
-1
/
+1
*
hle: removed PARAM64 macro (this was incorrect), made several bug fixes accordingly for decoding U64 function parameters
bunnei
2014-05-29
1
-1
/
+0
*
renamed "syscall" module to "svc" (more accurate naming)
bunnei
2014-05-21
1
-1
/
+1
*
added function stubs for EatCycles and ReSchedule
bunnei
2014-05-15
1
-0
/
+4
*
- removed HLE mem "hack" and replaced with kernel mem region
bunnei
2014-05-08
1
-21
/
+0
*
moved HLE::MRC to its own module, added support for catching data synchronization barrier command
bunnei
2014-04-25
1
-2
/
+0
*
- fixed tabs in function_wrappers.h
bunnei
2014-04-17
1
-0
/
+1
*
added a GetPointer function for reading from HLE command buffer
bunnei
2014-04-13
1
-0
/
+6
*
added OS memory read/write for thread command buffer
bunnei
2014-04-13
1
-1
/
+12
*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
1
-0
/
+7
*
replace tabs with spaces
bunnei
2014-04-12
1
-6
/
+6
*
base code to call a syscall from ARM11 appcore
bunnei
2014-04-11
1
-2
/
+4
*
changed some naming/misc cleanups
bunnei
2014-04-11
1
-13
/
+15
*
- removed syscall classes (will just use HLEFunction)
bunnei
2014-04-11
1
-8
/
+10
*
added initial modules for setting up SysCall HLE
bunnei
2014-04-11
1
-0
/
+35