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path: root/src/core/frontend/emu_window.h (follow)
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* emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyReinUsesLisp2019-05-261-2/+1
* core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash2019-05-041-0/+2
* Merge pull request #2017 from jroweboy/glwidgetbunnei2019-04-141-9/+30
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| * QT Frontend: Migrate to QOpenGLWindowJames Rowe2019-01-221-9/+30
* | core/frontend/emu_window: Make ClipToTouchScreen a const member functionLioncash2019-02-271-1/+1
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* emu_window: Ensure WindowConfig members are always initializedLioncash2018-08-151-3/+3
* core: Namespace EmuWindowLioncash2018-08-121-0/+4
* frontend: Update for undocked Switch screen layout.bunnei2018-01-111-3/+3
* EmuWindow: refactor touch input into a TouchDevicewwylele2017-08-241-26/+5
* move MotionEmu from core/frontend to input_common as a InputDevicewwylele2017-08-111-83/+0
* Move framebuffer_layout from Common to CoreYuri Kunde Schlesner2017-05-281-1/+1
* Input: remove unused stuff & clean upwwylele2017-03-011-52/+0
* InputCommon: add Keyboardwwylele2017-03-011-2/+0
* Frontend: make motion sensor interfaced thread-safewwylele2016-12-291-2/+5
* Frontend: emulate motion sensorwwylele2016-12-261-8/+41
* core: Move emu_window and key_map into coreMerryMage2016-12-231-0/+290