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path: root/src/core/frontend/emu_window.cpp (unfollow)
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2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-3/+2
2021-11-25core/emu_window: Remove touch inputgerman771-88/+10
2021-11-04core: Remove unused includesameerj1-1/+0
2021-05-16core: Make variable shadowing a compile-time errorLioncash1-1/+1
2021-04-23emu_window: Return pair from ClipToTouchScreen() instead of tupleLioncash1-4/+7
2021-04-23emu_window: unsigned -> u32Lioncash1-7/+7
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-01-15Always initialize keyboard inputgerman1-3/+2
2021-01-15Add mutitouch support for touch screensgerman1-19/+23
2021-01-15Allow to return up to 16 touch inputs per enginegerman1-3/+5
2020-10-13core/CMakeLists: Make some warnings errorsLioncash1-4/+6
2020-05-15frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)Morph1-1/+1
2019-05-04core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash1-0/+2
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-3/+3
2019-02-27core/frontend/emu_window: Make ClipToTouchScreen a const member functionLioncash1-1/+1
2018-08-12core: Namespace EmuWindowLioncash1-0/+4
2018-01-11frontend: Update for undocked Switch screen layout.bunnei1-35/+13
2017-08-25SidebySide Layout (#2859)ThaMighty901-0/+3
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele1-13/+58
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele1-23/+0
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner1-5/+3
2017-03-01Input: remove unused stuff & clean upwwylele1-25/+1
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-1/+1
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner1-3/+2
2017-02-23Add custom layout settings.SonofUgly1-11/+15
2017-02-11hid: remove the touch field from PadState (#2557)Weiyi Wang1-2/+0
2017-01-29core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCKloen1-6/+6
2016-12-29Frontend: make motion sensor interfaced thread-safewwylele1-0/+3
2016-12-26Frontend: emulate motion sensorwwylele1-0/+22
2016-12-23core: Move emu_window and key_map into coreMerryMage1-2/+2
2016-11-05Support additional screen layouts.James Rowe1-53/+15
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-21/+27
2016-07-23Protection against a resize of size 0Alexandre LittleWhite Laurent1-4/+3
2016-05-15Refactor input subsystemwwylele1-4/+20
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage1-2/+2
2015-06-28Common: Cleanup emu_window includes.Emmanuel Gil Peyrot1-0/+6
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot1-1/+1
2015-05-02EmuWindow: Clip mouse input coordinates to emulated screen dimensions.Zaneo1-6/+16
2015-03-11HID: Complete refactor of pad/touch input to fix threading issues.bunnei1-46/+28
2015-03-10EmuWindow: Made pad/touch functions non-static.bunnei1-2/+0
2015-03-10EmuWindow: Added infrastructure code to enable touchpad support.bunnei1-1/+64
2015-03-08Fixed EmuWindow typo (fixes OSX build)bunnei1-1/+1
2015-03-07Set framebuffer layout from EmuWindow.bunnei1-0/+50
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift1-4/+4
2014-12-21License changepurpasmart961-1/+1
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman1-0/+17