index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
frontend
/
emu_window.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2023-06-03
core: frontend: Refactor GraphicsContext to its own module.
bunnei
1
-2
/
+0
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-3
/
+2
2021-11-25
core/emu_window: Remove touch input
german77
1
-88
/
+10
2021-11-04
core: Remove unused includes
ameerj
1
-1
/
+0
2021-05-16
core: Make variable shadowing a compile-time error
Lioncash
1
-1
/
+1
2021-04-23
emu_window: Return pair from ClipToTouchScreen() instead of tuple
Lioncash
1
-4
/
+7
2021-04-23
emu_window: unsigned -> u32
Lioncash
1
-7
/
+7
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2021-01-15
Always initialize keyboard input
german
1
-3
/
+2
2021-01-15
Add mutitouch support for touch screens
german
1
-19
/
+23
2021-01-15
Allow to return up to 16 touch inputs per engine
german
1
-3
/
+5
2020-10-13
core/CMakeLists: Make some warnings errors
Lioncash
1
-4
/
+6
2020-05-15
frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)
Morph
1
-1
/
+1
2019-05-04
core/frontend/emu_window: Make GraphicsContext's destructor virtual
Lioncash
1
-0
/
+2
2019-04-01
general: Use deducation guides for std::lock_guard and std::unique_lock
Lioncash
1
-3
/
+3
2019-02-27
core/frontend/emu_window: Make ClipToTouchScreen a const member function
Lioncash
1
-1
/
+1
2018-08-12
core: Namespace EmuWindow
Lioncash
1
-0
/
+4
2018-01-11
frontend: Update for undocked Switch screen layout.
bunnei
1
-35
/
+13
2017-08-25
SidebySide Layout (#2859)
ThaMighty90
1
-0
/
+3
2017-08-24
EmuWindow: refactor touch input into a TouchDevice
wwylele
1
-13
/
+58
2017-08-11
move MotionEmu from core/frontend to input_common as a InputDevice
wwylele
1
-23
/
+0
2017-05-28
Move screen size constants from video_core to core
Yuri Kunde Schlesner
1
-5
/
+3
2017-03-01
Input: remove unused stuff & clean up
wwylele
1
-25
/
+1
2017-02-27
Core: Make PerfStats internally locked
Yuri Kunde Schlesner
1
-1
/
+1
2017-02-27
PerfStats: Add method to get the instantaneous time ratio
Yuri Kunde Schlesner
1
-3
/
+2
2017-02-23
Add custom layout settings.
SonofUgly
1
-11
/
+15
2017-02-11
hid: remove the touch field from PadState (#2557)
Weiyi Wang
1
-2
/
+0
2017-01-29
core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC
Kloen
1
-6
/
+6
2016-12-29
Frontend: make motion sensor interfaced thread-safe
wwylele
1
-0
/
+3
2016-12-26
Frontend: emulate motion sensor
wwylele
1
-0
/
+22
2016-12-23
core: Move emu_window and key_map into core
MerryMage
1
-2
/
+2
2016-11-05
Support additional screen layouts.
James Rowe
1
-53
/
+15
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-3
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-21
/
+27
2016-07-23
Protection against a resize of size 0
Alexandre LittleWhite Laurent
1
-4
/
+3
2016-05-15
Refactor input subsystem
wwylele
1
-4
/
+20
2016-02-12
BitField: Make trivially copyable and remove assignment operator
MerryMage
1
-2
/
+2
2015-06-28
Common: Cleanup emu_window includes.
Emmanuel Gil Peyrot
1
-0
/
+6
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-1
/
+1
2015-05-02
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
Zaneo
1
-6
/
+16
2015-03-11
HID: Complete refactor of pad/touch input to fix threading issues.
bunnei
1
-46
/
+28
2015-03-10
EmuWindow: Made pad/touch functions non-static.
bunnei
1
-2
/
+0
2015-03-10
EmuWindow: Added infrastructure code to enable touchpad support.
bunnei
1
-1
/
+64
2015-03-08
Fixed EmuWindow typo (fixes OSX build)
bunnei
1
-1
/
+1
2015-03-07
Set framebuffer layout from EmuWindow.
bunnei
1
-0
/
+50
2015-01-21
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
archshift
1
-4
/
+4
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-09-12
Added support for multiple input device types for KeyMap and connected Qt.
Kevin Hartman
1
-0
/
+17