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path: root/src/core/file_sys/savedata_factory.cpp (follow)
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* savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member functionLioncash2018-07-191-1/+1
* Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman2018-07-191-21/+13
* General Filesystem and Save Data Fixes (#670)Zach Hilman2018-07-171-22/+73
* savedata_factory: Always create a save directory for games.bunnei2018-07-081-0/+9
* Revert "Virtual Filesystem (#597)"bunnei2018-07-081-0/+54
* Virtual Filesystem (#597)Zach Hilman2018-07-061-54/+0
* Rename logging macro back to LOG_*James Rowe2018-07-031-2/+2
* file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()Lioncash2018-04-251-4/+1
* file-sys: Move logging macros over to the new fmt-capable onesLioncash2018-04-251-2/+2
* core: Move process creation out of global state.bunnei2018-03-141-1/+2
* FS: Make EnsureSaveData create the savedata folder when called for the first time.Subv2018-03-041-10/+24
* SaveData: Use the current titleid when opening the savedata archive.Subv2018-03-021-2/+3
* Filesystem: Added a SaveData Factory and associated Disk_FileSystem.Subv2018-03-021-0/+41