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path: root/src/core/file_sys/archive_savedatacheck.h (follow)
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* FileSys: rename SaveDataCheck archive to NCCH archivewwylele2016-11-191-34/+0
| | | | According to the observation from game and 3dbrew "Used for accessing general NCCH data"
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-1/+3
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* HLE/FS: Implemented GetFormatInfoSubv2016-03-201-1/+2
| | | | Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
* Core: Cleanup file_sys includes.Emmanuel Gil Peyrot2015-06-281-5/+4
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* FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner2015-02-101-3/+5
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* Archives: Reduced duplicate code in RomFS and SaveCheck.Subv2015-01-031-0/+31
Fixed a few warnings and cleaned up the code