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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
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src
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citra_qt
/
debugger
/
graphics_vertex_shader.cpp
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Author
Age
Files
Lines
*
Fix typos
Ricardo de Almeida Gonzaga
2016-10-20
1
-2
/
+2
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-4
/
+1
*
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-19
1
-2
/
+1
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-76
/
+134
*
Turn ShaderSetup into struct
Jannik Vogel
2016-05-11
1
-1
/
+1
*
fixup simple type conversions where possible
Alexander Laties
2016-05-07
1
-1
/
+1
*
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
Jannik Vogel
2016-05-04
1
-2
/
+2
*
PICA: Fix MAD/MADI encoding
Jannik Vogel
2016-03-15
1
-2
/
+10
*
Fix attribute mapping in vs debugger
Jannik Vogel
2016-03-09
1
-2
/
+2
*
Add immediate mode vertex submission
Dwayne Slater
2016-03-03
1
-0
/
+2
*
Silence -Wsign-compare warnings.
Rohit Nirmal
2015-10-07
1
-4
/
+4
*
citra_qt: Reorganize headers
Lioncash
2015-09-11
1
-2
/
+1
*
Shader Debugger: Allow editing of input vertex data
Yuri Kunde Schlesner
2015-09-07
1
-0
/
+2
*
Shader Debugger: Highlight current instruction instead of focusing
Yuri Kunde Schlesner
2015-09-07
1
-4
/
+15
*
Shader Debugger: Remove useless signal
Yuri Kunde Schlesner
2015-09-07
1
-5
/
+2
*
Shader Debugger: Fix only first vertex attribute being loaded
Yuri Kunde Schlesner
2015-09-07
1
-7
/
+7
*
Shader Debugger: Fix freeze when double-clicking shader disassembly
Yuri Kunde Schlesner
2015-09-07
1
-9
/
+1
*
Shader Debugger: Improve space efficiency of the layout
Yuri Kunde Schlesner
2015-09-07
1
-9
/
+18
*
Shader Disassembly: Fix printing of jump offsets
Yuri Kunde Schlesner
2015-09-07
1
-4
/
+4
*
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
Yuri Kunde Schlesner
2015-09-07
1
-0
/
+1
*
Shader Disassembly: Implement support for MAD/MADI
Yuri Kunde Schlesner
2015-09-07
1
-0
/
+31
*
Shader Disassembly: Introduce variables to hold common subexpressions
Yuri Kunde Schlesner
2015-09-07
1
-16
/
+20
*
Shader Debugger: Initialize input_vertex to prevent crashes
Yuri Kunde Schlesner
2015-09-07
1
-0
/
+7
*
Shader Disassembly: Cleanup code and improve output alignment
Yuri Kunde Schlesner
2015-09-07
1
-66
/
+79
*
citra-qt: Add helper function to get a monospace QFont
Yuri Kunde Schlesner
2015-08-25
1
-1
/
+3
*
citra-qt/VertexShader: Minor UI improvements.
Tony Wasserka
2015-08-16
1
-8
/
+9
*
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
2015-08-16
1
-34
/
+217
*
Pica/DebugUtils: Include uniform information into shader dumps.
Tony Wasserka
2015-08-16
1
-3
/
+2
*
citra-qt: Improve shader debugger.
Tony Wasserka
2015-08-16
1
-3
/
+18
*
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
Tony Wasserka
2015-08-16
1
-3
/
+3
*
Shader: Move shader code to its own subdirectory, "shader".
bunnei
2015-08-15
1
-1
/
+1
*
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
2015-08-15
1
-1
/
+1
*
Merge pull request #892 from zawata/another-warning-fixes
Yuri Kunde Schlesner
2015-07-25
1
-1
/
+1
|
\
|
*
Citra_QT : Another Conversion Warning Fix
zawata
2015-07-19
1
-1
/
+1
*
|
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
2015-07-15
1
-1
/
+1
|
/
*
Pica: Create 'State' structure and move state memory there.
bunnei
2015-05-23
1
-3
/
+3
*
Update nihstro submodule to the initial release version.
archshift
2015-03-08
1
-20
/
+21
*
citra-qt: Add a vertex shader debugger.
Tony Wasserka
2015-02-11
1
-0
/
+298