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path: root/src/citra_qt/debugger/graphics_tracing.cpp (follow)
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* citra-qt: Move graphics debugging code into its own folderLioncash2016-12-211-178/+0
| | | | | Keeps all graphics debugging stuff from cluttering up the root debugger folder
* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-9/+2
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-16/+26
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* Move default_attributes into Pica stateJannik Vogel2016-05-121-1/+1
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* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-0/+4
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* Add immediate mode vertex submissionDwayne Slater2016-03-031-1/+1
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* citra_qt: Reorganize headersLioncash2015-09-111-6/+5
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* ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.Emmanuel Gil Peyrot2015-08-111-2/+4
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* CiTrace: Clean up initialization method.Tony Wasserka2015-07-131-9/+15
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* CiTrace: Record LCD registers. Cleanup recording code.Tony Wasserka2015-07-131-7/+11
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* CiTrace: Record default vertex attributes.Tony Wasserka2015-07-131-0/+8
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* citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation.Tony Wasserka2015-07-131-2/+31
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* Add CiTrace recording support.Tony Wasserka2015-07-131-0/+123
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).