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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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audio_core
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stream.cpp
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Author
Age
Files
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*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-6
/
+5
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-3
/
+4
*
dsp_interface: fix sound being played while volume is 0
fearlessTobi
2019-01-26
1
-1
/
+1
*
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
Lioncash
2018-12-28
1
-4
/
+3
*
microprofile: Drop ReleaseActiveBuffer scope.
Markus Wick
2018-11-06
1
-4
/
+0
*
stream: Preserve enum class type in GetState()
Lioncash
2018-09-24
1
-2
/
+2
*
Added audren:u#GetAudioRendererState
David Marcec
2018-09-23
1
-0
/
+5
*
stream: Replace includes with forward declarations where applicable
Lioncash
2018-09-17
1
-0
/
+1
*
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-4
/
+4
*
audio_core: Flush stream when not playing anything
MerryMage
2018-09-12
1
-0
/
+2
*
Add audio stretching support
fearlessTobi
2018-09-08
1
-0
/
+1
*
Update microprofile scopes.
Markus Wick
2018-09-04
1
-0
/
+4
*
audio_core: Use s16 where possible for audio samples.
bunnei
2018-08-05
1
-14
/
+5
*
audio_core: Streams need unique names for CoreTiming.
bunnei
2018-08-04
1
-3
/
+4
*
audio_core: Add configuration settings.
bunnei
2018-08-01
1
-7
/
+28
*
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
2018-07-31
1
-0
/
+11
*
audio_core: Misc. improvements to stream/buffer/audio_out.
bunnei
2018-07-31
1
-12
/
+12
*
audio_core: Add initial code for keeping track of audout state.
bunnei
2018-07-28
1
-0
/
+103