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path: root/src/audio_core/hle/dsp.cpp (follow)
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* DSP: Create backing memory for entire DSP RAMYuri Kunde Schlesner2017-05-101-6/+8
* Fix typosRicardo de Almeida Gonzaga2016-10-201-2/+2
* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-2/+1
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-1/+2
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-8/+9
* audio_core: Tweak audio latencyMerryMage2016-09-071-1/+1
* audio_core: Add EnableStretching to interface so that one can toggle stretching on and offMerryMage2016-08-311-9/+37
* sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vectorMerryMage2016-08-311-1/+2
* DSP/HLE: Audio outputMerryMage2016-05-191-0/+7
* DSP/HLE: Implement mixer processingMerryMage2016-05-191-10/+44
* AudioCore: Implement time stretcher (#1737)Maribel2016-05-151-0/+16
* DSP/HLE: Implement Source processingMerryMage2016-05-031-0/+24
* Audio: Add sink selection to configuration filesMerryMage2016-04-301-0/+9
* AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()MerryMage2016-04-291-18/+26
* AudioCore: Skeleton ImplementationMerryMage2016-02-211-0/+42