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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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audio_core
/
cubeb_sink.cpp
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Files
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*
audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32
Lioncash
2019-03-10
1
-3
/
+3
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audio_core/cubeb_sink: Ensure COM is initialized on Windows prior to calling cubeb_init
Lioncash
2019-02-27
1
-0
/
+15
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audio_core/cubeb_sink: Initialize CubebSinkStream's last_frame data member
Lioncash
2019-02-25
1
-1
/
+1
*
audio_core/cubeb_sink: Add override specifier to destructor
Lioncash
2019-02-25
1
-1
/
+1
*
audio_core/cubeb_sink: Resolve variable shadowing warnings in SamplesInQueue
Lioncash
2019-02-25
1
-2
/
+2
*
audio_core: Make g_sink_details internally linked
Lioncash
2018-12-13
1
-1
/
+1
*
cubeb_sink: ignore null-name device when selecting
Weiyi Wang
2018-10-27
1
-1
/
+2
*
Merge pull request #1321 from lioncash/audio-shadow
bunnei
2018-09-17
1
-4
/
+4
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*
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
Lioncash
2018-09-14
1
-4
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+4
*
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Merge pull request #1320 from lioncash/name
bunnei
2018-09-17
1
-1
/
+1
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*
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cubeb_sink: Correct context name in ListCubebSinkDevices()
Lioncash
2018-09-14
1
-1
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+1
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*
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Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-10
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+11
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/
*
audio_core: Flush stream when not playing anything
MerryMage
2018-09-12
1
-0
/
+11
*
cubeb_sink: Downsample arbitrary number of channels
MerryMage
2018-09-09
1
-10
/
+9
*
cubeb_sink: Perform audio stretching
MerryMage
2018-09-08
1
-17
/
+20
*
cubeb_sink: Hold last available value instead of writing zeros
MerryMage
2018-09-08
1
-5
/
+15
*
cubeb_sink: Use RingBuffer
MerryMage
2018-09-08
1
-40
/
+26
*
Add audio stretching support
fearlessTobi
2018-09-08
1
-0
/
+7
*
cubeb_sink: Protect queue with a mutex
MerryMage
2018-08-12
1
-0
/
+6
*
audio_core: Use s16 where possible for audio samples.
bunnei
2018-08-05
1
-6
/
+5
*
cubeb_sink: Support variable sample_rate and num_channels.
bunnei
2018-08-04
1
-15
/
+25
*
audio_core: Sinks need unique names as well.
bunnei
2018-08-04
1
-5
/
+6
*
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
2018-07-31
1
-0
/
+190