index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
audio_core
/
cubeb_sink.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
audio_core: remove time stretcher
Andrea Pappacoda
2022-04-01
1
-23
/
+2
*
common: Move settings to common from core.
bunnei
2021-04-15
1
-1
/
+1
*
Update cubeb and request a persistent stream session
Vitor Kiguchi
2020-12-05
1
-0
/
+1
*
audio_core: Make shadowing and unused parameters errors
Lioncash
2020-12-03
1
-6
/
+9
*
Revert "core: Fix clang build"
bunnei
2020-10-21
1
-1
/
+1
*
core: Fix clang build
Lioncash
2020-10-18
1
-1
/
+1
*
audio_core/CMakeLists: Make warnings consistent with core
Lioncash
2020-10-13
1
-2
/
+4
*
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
Lioncash
2020-09-25
1
-2
/
+2
*
Merge pull request #4310 from ogniK5377/apollo-1-prod
bunnei
2020-09-11
1
-3
/
+15
|
\
|
*
Disable time stretcher for time being
David Marcec
2020-07-25
1
-1
/
+3
|
*
audio_core: Apollo Part 1, AudioRenderer refactor
David Marcec
2020-07-25
1
-2
/
+12
*
|
General: Tidy up clang-format warnings part 2
Lioncash
2020-08-13
1
-1
/
+1
|
/
*
configuration: implement per-game configurations (#4098)
lat9nq
2020-07-10
1
-1
/
+1
*
cubeb_sink: Don't discard other channels when performing downmixing
FearlessTobi
2020-03-08
1
-3
/
+17
*
audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32
Lioncash
2019-03-10
1
-3
/
+3
*
audio_core/cubeb_sink: Ensure COM is initialized on Windows prior to calling cubeb_init
Lioncash
2019-02-27
1
-0
/
+15
*
audio_core/cubeb_sink: Initialize CubebSinkStream's last_frame data member
Lioncash
2019-02-25
1
-1
/
+1
*
audio_core/cubeb_sink: Add override specifier to destructor
Lioncash
2019-02-25
1
-1
/
+1
*
audio_core/cubeb_sink: Resolve variable shadowing warnings in SamplesInQueue
Lioncash
2019-02-25
1
-2
/
+2
*
audio_core: Make g_sink_details internally linked
Lioncash
2018-12-13
1
-1
/
+1
*
cubeb_sink: ignore null-name device when selecting
Weiyi Wang
2018-10-27
1
-1
/
+2
*
Merge pull request #1321 from lioncash/audio-shadow
bunnei
2018-09-17
1
-4
/
+4
|
\
|
*
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
Lioncash
2018-09-14
1
-4
/
+4
*
|
Merge pull request #1320 from lioncash/name
bunnei
2018-09-17
1
-1
/
+1
|
\
\
|
*
|
cubeb_sink: Correct context name in ListCubebSinkDevices()
Lioncash
2018-09-14
1
-1
/
+1
|
|
/
*
/
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-10
/
+11
|
/
*
audio_core: Flush stream when not playing anything
MerryMage
2018-09-12
1
-0
/
+11
*
cubeb_sink: Downsample arbitrary number of channels
MerryMage
2018-09-09
1
-10
/
+9
*
cubeb_sink: Perform audio stretching
MerryMage
2018-09-08
1
-17
/
+20
*
cubeb_sink: Hold last available value instead of writing zeros
MerryMage
2018-09-08
1
-5
/
+15
*
cubeb_sink: Use RingBuffer
MerryMage
2018-09-08
1
-40
/
+26
*
Add audio stretching support
fearlessTobi
2018-09-08
1
-0
/
+7
*
cubeb_sink: Protect queue with a mutex
MerryMage
2018-08-12
1
-0
/
+6
*
audio_core: Use s16 where possible for audio samples.
bunnei
2018-08-05
1
-6
/
+5
*
cubeb_sink: Support variable sample_rate and num_channels.
bunnei
2018-08-04
1
-15
/
+25
*
audio_core: Sinks need unique names as well.
bunnei
2018-08-04
1
-5
/
+6
*
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
2018-07-31
1
-0
/
+190