summaryrefslogtreecommitdiffstats
path: root/src/audio_core/common.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* audren: Implement I3dl2ReverbChloe Marcec2021-02-131-0/+23
| | | | Most notable fix is the voices in Fire Emblem Three Houses
* audren: Make use of nodiscard, rework downmixing, release all buffersChloe Marcec2020-11-171-1/+1
| | | | | | Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented. Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
* audio_core: Remove unnecessary inclusionsLioncash2020-09-251-0/+1
| | | | | Same behavior, but removes header dependencies where they don't need to be.
* Preliminary effectsDavid Marcec2020-08-161-0/+1
|
* audio_core: Apollo Part 1, AudioRenderer refactorDavid Marcec2020-07-251-3/+61
|
* audio_renderer: Better voice mixing and 6 channel downmixingDavid Marcec2020-05-111-0/+1
| | | | Supersedes #3738 and #3321
* audio_renderer: Preliminary BehaviorInfo (#3736)David2020-04-211-0/+47
* audio_renderer: Preliminary BehaviorInfo * clang format * Fixed IsRevisionSupported * fixed IsValidRevision * Fixed logic error & spelling errors & crash * Addressed issues