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2022-12-28cmake: make cubeb and SDL2 optionalLiam1-6/+13
2022-12-06cmake: use sdl2 imported targetAlexandre Bouvier1-5/+1
2022-12-04cmake: prefer system librariesAlexandre Bouvier1-2/+2
2022-11-30CMake: Use precompiled headersameerj1-0/+5
2022-11-29CMake: Directly link to SDL2-static when appropriatelat9nq1-1/+5
2022-11-09Initial ARM64 supportLiam1-1/+1
2022-10-22general: Enforce C4800 everywhere except in video_coreMorph1-0/+1
2022-10-22CMakeLists: Remove all redundant warningsMorph1-10/+0
2022-09-02Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.Kelebek11-0/+1
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-0/+3
2022-07-22Project AndioKelebek11-43/+210
2022-06-14audio_core: Remove -Werror=unused-parameterMorph1-1/+0
2022-06-14CMakeLists: Make variable shadowing a compile-time errorMorph1-2/+0
2022-04-01audio_core: remove time stretcherAndrea Pappacoda1-3/+0
2021-07-06CMakeLists: Treat -Wsign-compare as an error on GCC/ClangMorph1-3/+0
2021-06-06Add SDL2 audio backendClément Gallet1-0/+5
2021-02-13audren: Implement I3dl2ReverbChloe Marcec1-0/+2
2020-12-03audio_core: Make shadowing and unused parameters errorsLioncash1-0/+2
2020-10-21core: Fix clang build pt.2Lioncash1-2/+5
2020-10-21Revert "core: Fix clang build"bunnei1-3/+2
2020-10-18core: Fix clang buildLioncash1-2/+3
2020-10-13audio_core/CMakeLists: Make warnings consistent with coreLioncash1-0/+3
2020-09-25audio_core: Resolve sign conversion warningsLioncash1-0/+10
2020-07-25audio_core: Apollo Part 1, AudioRenderer refactorDavid Marcec1-0/+16
2020-04-21audio_renderer: Preliminary BehaviorInfo (#3736)David1-0/+3
2018-09-08audio_core: Add audio stretcherMerryMage1-0/+2
2018-09-08Add audio stretching supportfearlessTobi1-0/+1
2018-08-13audio_core: InterpolateMerryMage1-0/+2
2018-08-13audio_core: Implement low-pass filterMerryMage1-2/+4
2018-08-07Make building cubeb optionalKAMiKAZOW1-2/+2
2018-08-05audio_core: Implement audren_u audio playback.bunnei1-0/+2
2018-08-05audio_core: Port codec code from Citra for ADPCM decoding.bunnei1-0/+2
2018-07-31audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei1-0/+7
2018-07-31audio_core: Add interfaces for Sink and SinkStream.bunnei1-0/+5
2018-07-28audio_core: Add initial code for keeping track of audout state.bunnei1-0/+11
2018-01-13Massive removal of unused modulesJames Rowe1-44/+0
2017-05-28CMake: Add SoundTouch include path to target propertyYuri Kunde Schlesner1-2/+0
2017-05-28CMake: Define an interface target for SDL2 definitionsYuri Kunde Schlesner1-2/+1
2017-05-28CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner1-3/+4
2016-05-19DSP/HLE: Implement mixer processingMerryMage1-0/+2
2016-05-15AudioCore: Implement time stretcher (#1737)Maribel1-0/+2
2016-05-07AudioCore: SDL2 SinkMerryMage1-0/+11
2016-05-03DSP/HLE: Implement Source processingMerryMage1-0/+2
2016-04-30AudioCore: List of sink typesMerryMage1-0/+2
2016-04-30AudioCore: Implement NullSinkMerryMage1-0/+1
2016-04-29AudioCore: Implement interpolationMerryMage1-0/+2
2016-04-28Externals: Add soundtouchMerryMage1-1/+4
2016-03-28DSP: Implement audio filters (simple, biquad)MerryMage1-0/+3
2016-03-24DSP: Implement audio codecs (PCM8, PCM16, ADPCM)MerryMage1-0/+2
2016-02-21AudioCore: Skeleton ImplementationMerryMage1-0/+16