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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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audio_core
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CMakeLists.txt
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Author
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2024-01-27
Move time services to new IPC.
Kelebek1
1
-2
/
+2
2023-12-17
android: add oboe audio sink
Liam
1
-0
/
+11
2023-09-16
Reimplement HardwareOpus
Kelebek1
1
-1
/
+15
2023-09-04
Rework ADSP into a wrapper for apps
Kelebek1
1
-7
/
+8
2022-12-28
cmake: make cubeb and SDL2 optional
Liam
1
-6
/
+13
2022-12-06
cmake: use sdl2 imported target
Alexandre Bouvier
1
-5
/
+1
2022-12-04
cmake: prefer system libraries
Alexandre Bouvier
1
-2
/
+2
2022-11-30
CMake: Use precompiled headers
ameerj
1
-0
/
+5
2022-11-29
CMake: Directly link to SDL2-static when appropriate
lat9nq
1
-1
/
+5
2022-11-09
Initial ARM64 support
Liam
1
-1
/
+1
2022-10-22
general: Enforce C4800 everywhere except in video_core
Morph
1
-0
/
+1
2022-10-22
CMakeLists: Remove all redundant warnings
Morph
1
-10
/
+0
2022-09-02
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
Kelebek1
1
-0
/
+1
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-0
/
+3
2022-07-22
Project Andio
Kelebek1
1
-43
/
+210
2022-06-14
audio_core: Remove -Werror=unused-parameter
Morph
1
-1
/
+0
2022-06-14
CMakeLists: Make variable shadowing a compile-time error
Morph
1
-2
/
+0
2022-04-01
audio_core: remove time stretcher
Andrea Pappacoda
1
-3
/
+0
2021-07-06
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Morph
1
-3
/
+0
2021-06-06
Add SDL2 audio backend
Clément Gallet
1
-0
/
+5
2021-02-13
audren: Implement I3dl2Reverb
Chloe Marcec
1
-0
/
+2
2020-12-03
audio_core: Make shadowing and unused parameters errors
Lioncash
1
-0
/
+2
2020-10-21
core: Fix clang build pt.2
Lioncash
1
-2
/
+5
2020-10-21
Revert "core: Fix clang build"
bunnei
1
-3
/
+2
2020-10-18
core: Fix clang build
Lioncash
1
-2
/
+3
2020-10-13
audio_core/CMakeLists: Make warnings consistent with core
Lioncash
1
-0
/
+3
2020-09-25
audio_core: Resolve sign conversion warnings
Lioncash
1
-0
/
+10
2020-07-25
audio_core: Apollo Part 1, AudioRenderer refactor
David Marcec
1
-0
/
+16
2020-04-21
audio_renderer: Preliminary BehaviorInfo (#3736)
David
1
-0
/
+3
2018-09-08
audio_core: Add audio stretcher
MerryMage
1
-0
/
+2
2018-09-08
Add audio stretching support
fearlessTobi
1
-0
/
+1
2018-08-13
audio_core: Interpolate
MerryMage
1
-0
/
+2
2018-08-13
audio_core: Implement low-pass filter
MerryMage
1
-2
/
+4
2018-08-07
Make building cubeb optional
KAMiKAZOW
1
-2
/
+2
2018-08-05
audio_core: Implement audren_u audio playback.
bunnei
1
-0
/
+2
2018-08-05
audio_core: Port codec code from Citra for ADPCM decoding.
bunnei
1
-0
/
+2
2018-07-31
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
1
-0
/
+7
2018-07-31
audio_core: Add interfaces for Sink and SinkStream.
bunnei
1
-0
/
+5
2018-07-28
audio_core: Add initial code for keeping track of audout state.
bunnei
1
-0
/
+11
2018-01-13
Massive removal of unused modules
James Rowe
1
-44
/
+0
2017-05-28
CMake: Add SoundTouch include path to target property
Yuri Kunde Schlesner
1
-2
/
+0
2017-05-28
CMake: Define an interface target for SDL2 definitions
Yuri Kunde Schlesner
1
-2
/
+1
2017-05-28
CMake: Correct inter-module dependencies and library visibility
Yuri Kunde Schlesner
1
-3
/
+4
2016-05-19
DSP/HLE: Implement mixer processing
MerryMage
1
-0
/
+2
2016-05-15
AudioCore: Implement time stretcher (#1737)
Maribel
1
-0
/
+2
2016-05-07
AudioCore: SDL2 Sink
MerryMage
1
-0
/
+11
2016-05-03
DSP/HLE: Implement Source processing
MerryMage
1
-0
/
+2
2016-04-30
AudioCore: List of sink types
MerryMage
1
-0
/
+2
2016-04-30
AudioCore: Implement NullSink
MerryMage
1
-0
/
+1
2016-04-29
AudioCore: Implement interpolation
MerryMage
1
-0
/
+2
2016-04-28
Externals: Add soundtouch
MerryMage
1
-1
/
+4
2016-03-28
DSP: Implement audio filters (simple, biquad)
MerryMage
1
-0
/
+3
2016-03-24
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
MerryMage
1
-0
/
+2
2016-02-21
AudioCore: Skeleton Implementation
MerryMage
1
-0
/
+16