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* cmake: Remove unused code in GenerateSCMRev.cmakeReinUsesLisp2021-07-231-11/+2
* shader: Remove old shader managementReinUsesLisp2021-07-231-55/+1
* gl_arb_decompiler: Implement an assembly shader decompilerReinUsesLisp2020-06-121-0/+2
* shader/transform_feedback: Add host API friendly TFB builderReinUsesLisp2020-03-131-0/+2
* video_core: Rename "const buffer locker" to "registry"ReinUsesLisp2020-03-091-2/+2
* gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp2020-03-091-2/+0
* Fix git version in scm_rev.cppJames Rowe2020-01-161-0/+4
* VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.Fernando Sahmkow2019-10-251-2/+4
* Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.Fernando Sahmkow2019-10-051-0/+2
* shader_ir: Corrections to outward movements and misc stuffsFernando Sahmkow2019-10-051-0/+4
* shader_ir: Implement VOTEReinUsesLisp2019-08-211-0/+1
* shader_ir: Implement a new shader scannerFernando Sahmkow2019-07-091-0/+2
* shader: Decode SUST and implement backing image functionalityReinUsesLisp2019-06-211-0/+1
* cmake: Add missing shader hash file entriesReinUsesLisp2019-06-071-0/+3
* GenerateSCMRev: fix Travis compilation on repo forksfearlessTobi2019-04-161-1/+1
* shader/decode: Split memory and texture instructions decodingReinUsesLisp2019-02-261-0/+1
* cmake: Fix title bar issueReinUsesLisp2019-02-071-8/+1
* cmake: Fixup application stringMichael2019-02-071-2/+2
* gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp2019-02-071-0/+101