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* Add nihstro (a 3DS shader tools suite) as a submodule.Tony Wasserka2014-12-201-0/+2
* Remove C++14/1y requirementYuri Kunde Schlesner2014-12-201-2/+1
* Switch to C++14 to use std::make_uniqueYuri Kunde Schlesner2014-12-161-1/+2
* Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.Tony Wasserka2014-12-071-0/+8
* CMake: Place all the built files in BUILD_DIR/bin/<Configuration> when compiling with MSVCSubv2014-12-021-0/+2
* Added configuration file system.archshift2014-10-081-1/+5
* Removed the need for X11 on OS Xarchshift2014-09-031-1/+4
* CMake cleanupYuri Kunde Schlesner2014-09-011-46/+99
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-2/+0
* Pica: Add support for dumping textures.Tony Wasserka2014-08-251-0/+5
* Add Qt5 option. Use Qt5 by default.Sacha2014-08-191-13/+26
* CMake CleanupSacha2014-08-181-1/+1
* * Remove -fpermissivePhillip Stephens2014-05-201-1/+1
* CMakeLists: Fixed GLEW include var name, compile flag varsarchshift2014-05-201-5/+5
* CMakeLists: rename HEADS, improved commentsarchshift2014-05-201-3/+2
* Indent fixesarchshift2014-05-191-1/+1
* Indent fixesarchshift2014-05-171-1/+1
* Added FindGLEW to cmake-modulesarchshift2014-05-171-1/+1
* Support for C++11 on OSXarchshift2014-05-011-3/+2
* A bit of Cmake lovearchshift2014-05-011-4/+7
* Some more experimentationarchshift2014-04-301-1/+5
* IT'S ALIVE!archshift2014-04-291-2/+9
* Fixed CMake's import of GLFW.Thomas Edvalson2014-04-251-0/+2
* removed "COVERAGE_" from "GCC_COVERAGE_COMPILE_FLAGS"bunnei2014-04-241-2/+2
* fixes to scm_rev generation to make it conistent with windows buildbunnei2014-04-241-0/+1
* added scm rev generation on Linux/cmakebunnei2014-04-241-0/+6
* fixes to build on linuxbunnei2014-04-231-0/+3
* fixed a bunch of errors in CMakeListsbunnei2014-04-101-8/+1
* updated CMakeListsbunnei2014-04-101-3/+1
* renamed from citrus to citraShizZy2013-09-261-2/+2
* renamed project to 'citrus'ShizZy2013-09-141-3/+2
* adding initial project layoutShizZy2013-08-301-0/+49