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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index a1cef99ae..1bb09e61b 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -493,10 +493,10 @@ public:
// pack. I couldn't test this on hardware but it shouldn't really matter since most
// of the time when a Mrg_* flag is used both components will be mirrored. That
// being said, it deserves a test.
- return "((" + GetRegisterAsInteger(reg, 0, false) +
+ return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
" & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))";
case Tegra::Shader::HalfMerge::Mrg_H1:
- return "((" + GetRegisterAsInteger(reg, 0, false) +
+ return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
" & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))";
default:
UNREACHABLE();