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-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/main.cpp85
-rw-r--r--src/yuzu/util/util.cpp77
-rw-r--r--src/yuzu/util/util.h14
7 files changed, 157 insertions, 26 deletions
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index 59d66f71e..441c8af97 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -23,6 +23,7 @@
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
#define TAS_DIR "tas"
+#define ICONS_DIR "icons"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 84ed0ad10..0abd81a45 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -129,6 +129,7 @@ public:
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
+ GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
}
private:
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index 289974e32..63801c924 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -25,6 +25,7 @@ enum class YuzuPath {
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored.
+ IconsDir, // Where Icons for Windows shortcuts are stored.
};
/**
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 3f04fcb66..74f48031a 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -564,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
-#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
+#ifndef WIN32
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
@@ -644,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
-#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
+#ifndef WIN32
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e0bfa7185..89361fa3f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -98,6 +98,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#ifdef _WIN32
+#include <shlobj.h>
#include "common/windows/timer_resolution.h"
#endif
#ifdef ARCHITECTURE_x86_64
@@ -2842,7 +2843,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
-#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
@@ -2865,12 +2865,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
-#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{};
// Determine target directory for shortcut
-#if defined(__linux__) || defined(__FreeBSD__)
+#if defined(WIN32)
+ const char* home = std::getenv("USERPROFILE");
+#else
const char* home = std::getenv("HOME");
+#endif
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
@@ -2880,7 +2882,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
- .arg(QString::fromStdString(target_directory)),
+ .arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok);
return;
}
@@ -2888,15 +2890,15 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications";
if (!Common::FS::CreateDirs(target_directory)) {
- QMessageBox::critical(this, tr("Create Shortcut"),
- tr("Cannot create shortcut in applications menu. Path \"%1\" "
- "does not exist and cannot be created.")
- .arg(QString::fromStdString(target_directory)),
- QMessageBox::StandardButton::Ok);
+ QMessageBox::critical(
+ this, tr("Create Shortcut"),
+ tr("Cannot create shortcut in applications menu. Path \"%1\" "
+ "does not exist and cannot be created.")
+ .arg(QString::fromStdString(target_directory.generic_string())),
+ QMessageBox::StandardButton::Ok);
return;
}
}
-#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
@@ -2918,9 +2920,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id));
+#elif defined(WIN32)
+ std::filesystem::path icons_path =
+ Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir);
+ std::filesystem::path icon_path =
+ icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
+ : fmt::format("yuzu-{:016X}.ico", program_id)));
#else
- const std::filesystem::path icon_path{};
- const std::filesystem::path shortcut_path{};
+ std::string icon_extension;
#endif
// Get title from game file
@@ -2945,29 +2952,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
- QImage icon_jpeg =
+ QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
- if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
+ if (!icon_data.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
+#elif defined(WIN32)
+ if (!SaveIconToFile(icon_path.string(), icon_data)) {
+ LOG_ERROR(Frontend, "Could not write icon to file");
+ return;
+ }
#endif // __linux__
-#if defined(__linux__) || defined(__FreeBSD__)
+#ifdef _WIN32
+ // Replace characters that are illegal in Windows filenames by a dash
+ const std::string illegal_chars = "<>:\"/\\|?*";
+ for (char c : illegal_chars) {
+ std::replace(title.begin(), title.end(), c, '_');
+ }
+ const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str();
+#endif
+
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
-#else
- const std::string comment{};
- const std::string arguments{};
- const std::string categories{};
- const std::string keywords{};
-#endif
+
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"),
@@ -3989,6 +4004,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
shortcut_stream.close();
return true;
+#elif defined(WIN32)
+ IShellLinkW* shell_link;
+ auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
+ (void**)&shell_link);
+ if (FAILED(hres)) {
+ return false;
+ }
+ shell_link->SetPath(
+ Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to
+ shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data());
+ shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data());
+ shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0);
+
+ IPersistFile* persist_file;
+ hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ persist_file->Release();
+ shell_link->Release();
+
+ return true;
#endif
return false;
}
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
index 5c3e4589e..61cf00176 100644
--- a/src/yuzu/util/util.cpp
+++ b/src/yuzu/util/util.cpp
@@ -5,6 +5,10 @@
#include <cmath>
#include <QPainter>
#include "yuzu/util/util.h"
+#ifdef _WIN32
+#include <windows.h>
+#include "common/fs/file.h"
+#endif
QFont GetMonospaceFont() {
QFont font(QStringLiteral("monospace"));
@@ -37,3 +41,76 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
return circle_pixmap;
}
+
+bool SaveIconToFile(const std::string_view path, const QImage& image) {
+#if defined(WIN32)
+#pragma pack(push, 2)
+ struct IconDir {
+ WORD id_reserved;
+ WORD id_type;
+ WORD id_count;
+ };
+
+ struct IconDirEntry {
+ BYTE width;
+ BYTE height;
+ BYTE color_count;
+ BYTE reserved;
+ WORD planes;
+ WORD bit_count;
+ DWORD bytes_in_res;
+ DWORD image_offset;
+ };
+#pragma pack(pop)
+
+ QImage source_image = image.convertToFormat(QImage::Format_RGB32);
+ constexpr int bytes_per_pixel = 4;
+ const int image_size = source_image.width() * source_image.height() * bytes_per_pixel;
+
+ BITMAPINFOHEADER info_header{};
+ info_header.biSize = sizeof(BITMAPINFOHEADER), info_header.biWidth = source_image.width(),
+ info_header.biHeight = source_image.height() * 2, info_header.biPlanes = 1,
+ info_header.biBitCount = bytes_per_pixel * 8, info_header.biCompression = BI_RGB;
+
+ const IconDir icon_dir{.id_reserved = 0, .id_type = 1, .id_count = 1};
+ const IconDirEntry icon_entry{.width = static_cast<BYTE>(source_image.width()),
+ .height = static_cast<BYTE>(source_image.height() * 2),
+ .color_count = 0,
+ .reserved = 0,
+ .planes = 1,
+ .bit_count = bytes_per_pixel * 8,
+ .bytes_in_res =
+ static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
+ .image_offset = sizeof(IconDir) + sizeof(IconDirEntry)};
+
+ Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile);
+ if (!icon_file.IsOpen()) {
+ return false;
+ }
+
+ if (!icon_file.Write(icon_dir)) {
+ return false;
+ }
+ if (!icon_file.Write(icon_entry)) {
+ return false;
+ }
+ if (!icon_file.Write(info_header)) {
+ return false;
+ }
+
+ for (int y = 0; y < image.height(); y++) {
+ const auto* line = source_image.scanLine(source_image.height() - 1 - y);
+ std::vector<u8> line_data(source_image.width() * bytes_per_pixel);
+ std::memcpy(line_data.data(), line, line_data.size());
+ if (!icon_file.Write(line_data)) {
+ return false;
+ }
+ }
+ icon_file.Close();
+
+ return true;
+#else
+ return false;
+#endif
+}
diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h
index 39dd2d895..09c14ce3f 100644
--- a/src/yuzu/util/util.h
+++ b/src/yuzu/util/util.h
@@ -7,14 +7,22 @@
#include <QString>
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
-QFont GetMonospaceFont();
+[[nodiscard]] QFont GetMonospaceFont();
/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
-QString ReadableByteSize(qulonglong size);
+[[nodiscard]] QString ReadableByteSize(qulonglong size);
/**
* Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have
* @return QPixmap circle pixmap
*/
-QPixmap CreateCirclePixmapFromColor(const QColor& color);
+[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
+
+/**
+ * Saves a windows icon to a file
+ * @param path The icons path
+ * @param image The image to save
+ * @return bool If the operation succeeded
+ */
+[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image);