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-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 57d9f54f7..a158d345a 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -24,6 +24,17 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) {
Node op_b = Immediate(static_cast<s32>(instr.alu.imm20_32));
switch (opcode->get().GetId()) {
+ case OpCode::Id::IADD32I: {
+ UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
+ "Condition codes generation in IADD32I is not implemented");
+ UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented");
+
+ op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true);
+
+ const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
+ SetRegister(bb, instr.gpr0, value);
+ break;
+ }
case OpCode::Id::LOP32I: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
"Condition codes generation in LOP32I is not implemented");