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-rw-r--r--src/video_core/gpu_thread.cpp3
-rw-r--r--src/video_core/gpu_thread.h4
2 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 050b11874..f52f9e28f 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -32,7 +32,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ CommandDataContainer next;
+ state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 90bcb5958..43940bd6d 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,8 +10,8 @@
#include <thread>
#include <variant>
+#include "common/bounded_threadsafe_queue.h"
#include "common/polyfill_thread.h"
-#include "common/threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -97,7 +97,7 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
+ using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};