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-rw-r--r--src/yuzu/loading_screen.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
index 617b8c858..530f5173c 100644
--- a/src/yuzu/loading_screen.cpp
+++ b/src/yuzu/loading_screen.cpp
@@ -46,12 +46,8 @@ LoadingScreen::LoadingScreen(QWidget* parent)
progressbar_style = {
{VideoCore::LoadCallbackStage::Prepare,
R"(
-QProgressBar {
- background-color: black;
-}
-QProgressBar::chunk {
- background-color: white;
-})"},
+QProgressBar {}
+QProgressBar::chunk {})"},
{VideoCore::LoadCallbackStage::Raw,
R"(
QProgressBar {
@@ -114,7 +110,7 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
ui->logo->setPixmap(map);
}
- OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 100);
+ OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
}
void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value,
@@ -124,6 +120,11 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
// reset the timer if the stage changes
if (stage != previous_stage) {
ui->progress_bar->setStyleSheet(progressbar_style[stage]);
+ if (stage == VideoCore::LoadCallbackStage::Prepare) {
+ ui->progress_bar->hide();
+ } else {
+ ui->progress_bar->show();
+ }
previous_stage = stage;
// reset back to fast shader compiling since the stage changed
slow_shader_compile_start = false;