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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp295
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h231
3 files changed, 528 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 3b20c7d34..e615b238e 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -151,6 +151,8 @@ add_library(video_core STATIC
if (ENABLE_VULKAN)
target_sources(video_core PRIVATE
renderer_vulkan/declarations.h
+ renderer_vulkan/fixed_pipeline_state.cpp
+ renderer_vulkan/fixed_pipeline_state.h
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/vk_buffer_cache.cpp
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
new file mode 100644
index 000000000..f75c348fe
--- /dev/null
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -0,0 +1,295 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <tuple>
+
+#include <boost/functional/hash.hpp>
+
+#include "common/common_types.h"
+#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
+
+namespace Vulkan {
+
+namespace {
+
+constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) {
+ const FixedPipelineState::StencilFace front_stencil(
+ regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass,
+ regs.stencil_front_func_func);
+ const FixedPipelineState::StencilFace back_stencil =
+ regs.stencil_two_side_enable
+ ? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail,
+ regs.stencil_back_op_zpass,
+ regs.stencil_back_func_func)
+ : front_stencil;
+ return FixedPipelineState::DepthStencil(
+ regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1,
+ regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil);
+}
+
+constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) {
+ return FixedPipelineState::InputAssembly(
+ regs.draw.topology, regs.primitive_restart.enabled,
+ regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f);
+}
+
+constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState(
+ const Maxwell& regs, std::size_t render_target) {
+ const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target];
+ const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0};
+
+ const FixedPipelineState::BlendingAttachment default_blending(
+ false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
+ Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
+ Maxwell::Blend::Factor::Zero, components);
+ if (render_target >= regs.rt_control.count) {
+ return default_blending;
+ }
+
+ if (!regs.independent_blend_enable) {
+ const auto& src = regs.blend;
+ if (!src.enable[render_target]) {
+ return default_blending;
+ }
+ return FixedPipelineState::BlendingAttachment(
+ true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
+ src.factor_source_a, src.factor_dest_a, components);
+ }
+
+ if (!regs.blend.enable[render_target]) {
+ return default_blending;
+ }
+ const auto& src = regs.independent_blend[render_target];
+ return FixedPipelineState::BlendingAttachment(
+ true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
+ src.factor_source_a, src.factor_dest_a, components);
+}
+
+constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) {
+ return FixedPipelineState::ColorBlending(
+ {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a},
+ regs.rt_control.count,
+ {GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1),
+ GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3),
+ GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5),
+ GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)});
+}
+
+constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) {
+ return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim,
+ regs.tess_mode.spacing, regs.tess_mode.cw != 0);
+}
+
+constexpr std::size_t Point = 0;
+constexpr std::size_t Line = 1;
+constexpr std::size_t Polygon = 2;
+constexpr std::array PolygonOffsetEnableLUT = {
+ Point, // Points
+ Line, // Lines
+ Line, // LineLoop
+ Line, // LineStrip
+ Polygon, // Triangles
+ Polygon, // TriangleStrip
+ Polygon, // TriangleFan
+ Polygon, // Quads
+ Polygon, // QuadStrip
+ Polygon, // Polygon
+ Line, // LinesAdjacency
+ Line, // LineStripAdjacency
+ Polygon, // TrianglesAdjacency
+ Polygon, // TriangleStripAdjacency
+ Polygon, // Patches
+};
+
+constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) {
+ const std::array enabled_lut = {regs.polygon_offset_point_enable,
+ regs.polygon_offset_line_enable,
+ regs.polygon_offset_fill_enable};
+ const auto topology = static_cast<std::size_t>(regs.draw.topology.Value());
+ const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]];
+
+ Maxwell::Cull::FrontFace front_face = regs.cull.front_face;
+ if (regs.screen_y_control.triangle_rast_flip != 0 &&
+ regs.viewport_transform[0].scale_y > 0.0f) {
+ if (front_face == Maxwell::Cull::FrontFace::CounterClockWise)
+ front_face = Maxwell::Cull::FrontFace::ClockWise;
+ else if (front_face == Maxwell::Cull::FrontFace::ClockWise)
+ front_face = Maxwell::Cull::FrontFace::CounterClockWise;
+ }
+
+ const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne;
+ return FixedPipelineState::Rasterizer(regs.cull.enabled, depth_bias_enabled, gl_ndc,
+ regs.cull.cull_face, front_face);
+}
+
+} // Anonymous namespace
+
+std::size_t FixedPipelineState::VertexBinding::Hash() const {
+ return (index << stride) ^ divisor;
+}
+
+bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const {
+ return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor);
+}
+
+std::size_t FixedPipelineState::VertexAttribute::Hash() const {
+ return static_cast<std::size_t>(index) ^ (static_cast<std::size_t>(buffer) << 13) ^
+ (static_cast<std::size_t>(type) << 22) ^ (static_cast<std::size_t>(size) << 31) ^
+ (static_cast<std::size_t>(offset) << 36);
+}
+
+bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const {
+ return std::tie(index, buffer, type, size, offset) ==
+ std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset);
+}
+
+std::size_t FixedPipelineState::StencilFace::Hash() const {
+ return static_cast<std::size_t>(action_stencil_fail) ^
+ (static_cast<std::size_t>(action_depth_fail) << 4) ^
+ (static_cast<std::size_t>(action_depth_fail) << 20) ^
+ (static_cast<std::size_t>(action_depth_pass) << 36);
+}
+
+bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const {
+ return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) ==
+ std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass,
+ rhs.test_func);
+}
+
+std::size_t FixedPipelineState::BlendingAttachment::Hash() const {
+ return static_cast<std::size_t>(enable) ^ (static_cast<std::size_t>(rgb_equation) << 5) ^
+ (static_cast<std::size_t>(src_rgb_func) << 10) ^
+ (static_cast<std::size_t>(dst_rgb_func) << 15) ^
+ (static_cast<std::size_t>(a_equation) << 20) ^
+ (static_cast<std::size_t>(src_a_func) << 25) ^
+ (static_cast<std::size_t>(dst_a_func) << 30) ^
+ (static_cast<std::size_t>(components[0]) << 35) ^
+ (static_cast<std::size_t>(components[1]) << 36) ^
+ (static_cast<std::size_t>(components[2]) << 37) ^
+ (static_cast<std::size_t>(components[3]) << 38);
+}
+
+bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const {
+ return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func,
+ dst_a_func, components) ==
+ std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func,
+ rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components);
+}
+
+std::size_t FixedPipelineState::VertexInput::Hash() const {
+ std::size_t hash = num_bindings ^ (num_attributes << 32);
+ for (std::size_t i = 0; i < num_bindings; ++i) {
+ boost::hash_combine(hash, bindings[i].Hash());
+ }
+ for (std::size_t i = 0; i < num_attributes; ++i) {
+ boost::hash_combine(hash, attributes[i].Hash());
+ }
+ return hash;
+}
+
+bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const {
+ return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(),
+ rhs.bindings.begin() + rhs.num_bindings) &&
+ std::equal(attributes.begin(), attributes.begin() + num_attributes,
+ rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes);
+}
+
+std::size_t FixedPipelineState::InputAssembly::Hash() const {
+ std::size_t point_size_int = 0;
+ std::memcpy(&point_size_int, &point_size, sizeof(point_size));
+ return (static_cast<std::size_t>(topology) << 24) ^ (point_size_int << 32) ^
+ static_cast<std::size_t>(primitive_restart_enable);
+}
+
+bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const {
+ return std::tie(topology, primitive_restart_enable, point_size) ==
+ std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size);
+}
+
+std::size_t FixedPipelineState::Tessellation::Hash() const {
+ return static_cast<std::size_t>(patch_control_points) ^
+ (static_cast<std::size_t>(primitive) << 6) ^ (static_cast<std::size_t>(spacing) << 8) ^
+ (static_cast<std::size_t>(clockwise) << 10);
+}
+
+bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const {
+ return std::tie(patch_control_points, primitive, spacing, clockwise) ==
+ std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise);
+}
+
+std::size_t FixedPipelineState::Rasterizer::Hash() const {
+ return static_cast<std::size_t>(cull_enable) ^
+ (static_cast<std::size_t>(depth_bias_enable) << 1) ^
+ (static_cast<std::size_t>(ndc_minus_one_to_one) << 2) ^
+ (static_cast<std::size_t>(cull_face) << 24) ^
+ (static_cast<std::size_t>(front_face) << 48);
+}
+
+bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const {
+ return std::tie(cull_enable, depth_bias_enable, ndc_minus_one_to_one, cull_face, front_face) ==
+ std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.ndc_minus_one_to_one, rhs.cull_face,
+ rhs.front_face);
+}
+
+std::size_t FixedPipelineState::DepthStencil::Hash() const {
+ std::size_t hash = static_cast<std::size_t>(depth_test_enable) ^
+ (static_cast<std::size_t>(depth_write_enable) << 1) ^
+ (static_cast<std::size_t>(depth_bounds_enable) << 2) ^
+ (static_cast<std::size_t>(stencil_enable) << 3) ^
+ (static_cast<std::size_t>(depth_test_function) << 4);
+ boost::hash_combine(hash, front_stencil.Hash());
+ boost::hash_combine(hash, back_stencil.Hash());
+ return hash;
+}
+
+bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const {
+ return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function,
+ stencil_enable, front_stencil, back_stencil) ==
+ std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable,
+ rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil,
+ rhs.back_stencil);
+}
+
+std::size_t FixedPipelineState::ColorBlending::Hash() const {
+ std::size_t hash = attachments_count << 13;
+ for (std::size_t rt = 0; rt < static_cast<std::size_t>(attachments_count); ++rt) {
+ boost::hash_combine(hash, attachments[rt].Hash());
+ }
+ return hash;
+}
+
+bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const {
+ return std::equal(attachments.begin(), attachments.begin() + attachments_count,
+ rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count);
+}
+
+std::size_t FixedPipelineState::Hash() const noexcept {
+ std::size_t hash = 0;
+ boost::hash_combine(hash, vertex_input.Hash());
+ boost::hash_combine(hash, input_assembly.Hash());
+ boost::hash_combine(hash, tessellation.Hash());
+ boost::hash_combine(hash, rasterizer.Hash());
+ boost::hash_combine(hash, depth_stencil.Hash());
+ boost::hash_combine(hash, color_blending.Hash());
+ return hash;
+}
+
+bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
+ return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil,
+ color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly,
+ rhs.tessellation, rhs.rasterizer, rhs.depth_stencil,
+ rhs.color_blending);
+}
+
+FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
+ FixedPipelineState fixed_state;
+ fixed_state.input_assembly = GetInputAssemblyState(regs);
+ fixed_state.tessellation = GetTessellationState(regs);
+ fixed_state.rasterizer = GetRasterizerState(regs);
+ fixed_state.depth_stencil = GetDepthStencilState(regs);
+ fixed_state.color_blending = GetColorBlendingState(regs);
+ return fixed_state;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
new file mode 100644
index 000000000..01f82be68
--- /dev/null
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -0,0 +1,231 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <type_traits>
+
+#include "common/common_types.h"
+
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/surface.h"
+
+namespace Vulkan {
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+// TODO(Rodrigo): Optimize this structure.
+
+struct FixedPipelineState {
+ using PixelFormat = VideoCore::Surface::PixelFormat;
+
+ struct VertexBinding {
+ constexpr VertexBinding(u32 index, u32 stride, u32 divisor)
+ : index{index}, stride{stride}, divisor{divisor} {}
+ VertexBinding() = default;
+
+ u32 index;
+ u32 stride;
+ u32 divisor;
+
+ std::size_t Hash() const;
+ bool operator==(const VertexBinding& rhs) const;
+ };
+
+ struct VertexAttribute {
+ constexpr VertexAttribute(u32 index, u32 buffer, Maxwell::VertexAttribute::Type type,
+ Maxwell::VertexAttribute::Size size, u32 offset)
+ : index{index}, buffer{buffer}, type{type}, size{size}, offset{offset} {}
+ VertexAttribute() = default;
+
+ u32 index;
+ u32 buffer;
+ Maxwell::VertexAttribute::Type type;
+ Maxwell::VertexAttribute::Size size;
+ u32 offset;
+
+ std::size_t Hash() const;
+ bool operator==(const VertexAttribute& rhs) const;
+ };
+
+ struct StencilFace {
+ constexpr StencilFace(Maxwell::StencilOp action_stencil_fail,
+ Maxwell::StencilOp action_depth_fail,
+ Maxwell::StencilOp action_depth_pass, Maxwell::ComparisonOp test_func)
+ : action_stencil_fail{action_stencil_fail}, action_depth_fail{action_depth_fail},
+ action_depth_pass{action_depth_pass}, test_func{test_func} {}
+ StencilFace() = default;
+
+ Maxwell::StencilOp action_stencil_fail;
+ Maxwell::StencilOp action_depth_fail;
+ Maxwell::StencilOp action_depth_pass;
+ Maxwell::ComparisonOp test_func;
+
+ std::size_t Hash() const;
+ bool operator==(const StencilFace& rhs) const;
+ };
+
+ struct BlendingAttachment {
+ constexpr BlendingAttachment(bool enable, Maxwell::Blend::Equation rgb_equation,
+ Maxwell::Blend::Factor src_rgb_func,
+ Maxwell::Blend::Factor dst_rgb_func,
+ Maxwell::Blend::Equation a_equation,
+ Maxwell::Blend::Factor src_a_func,
+ Maxwell::Blend::Factor dst_a_func,
+ std::array<bool, 4> components)
+ : enable{enable}, rgb_equation{rgb_equation}, src_rgb_func{src_rgb_func},
+ dst_rgb_func{dst_rgb_func}, a_equation{a_equation}, src_a_func{src_a_func},
+ dst_a_func{dst_a_func}, components{components} {}
+ BlendingAttachment() = default;
+
+ bool enable;
+ Maxwell::Blend::Equation rgb_equation;
+ Maxwell::Blend::Factor src_rgb_func;
+ Maxwell::Blend::Factor dst_rgb_func;
+ Maxwell::Blend::Equation a_equation;
+ Maxwell::Blend::Factor src_a_func;
+ Maxwell::Blend::Factor dst_a_func;
+ std::array<bool, 4> components;
+
+ std::size_t Hash() const;
+ bool operator==(const BlendingAttachment& rhs) const;
+ };
+
+ struct VertexInput {
+ std::size_t num_bindings = 0;
+ std::size_t num_attributes = 0;
+ std::array<VertexBinding, Maxwell::NumVertexArrays> bindings;
+ std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
+
+ std::size_t Hash() const;
+ bool operator==(const VertexInput& rhs) const;
+ };
+
+ struct InputAssembly {
+ constexpr InputAssembly(Maxwell::PrimitiveTopology topology, bool primitive_restart_enable,
+ float point_size)
+ : topology{topology}, primitive_restart_enable{primitive_restart_enable},
+ point_size{point_size} {}
+ InputAssembly() = default;
+
+ Maxwell::PrimitiveTopology topology;
+ bool primitive_restart_enable;
+ float point_size;
+
+ std::size_t Hash() const;
+ bool operator==(const InputAssembly& rhs) const;
+ };
+
+ struct Tessellation {
+ constexpr Tessellation(u32 patch_control_points, Maxwell::TessellationPrimitive primitive,
+ Maxwell::TessellationSpacing spacing, bool clockwise)
+ : patch_control_points{patch_control_points}, primitive{primitive}, spacing{spacing},
+ clockwise{clockwise} {}
+ Tessellation() = default;
+
+ u32 patch_control_points;
+ Maxwell::TessellationPrimitive primitive;
+ Maxwell::TessellationSpacing spacing;
+ bool clockwise;
+
+ std::size_t Hash() const;
+ bool operator==(const Tessellation& rhs) const;
+ };
+
+ struct Rasterizer {
+ constexpr Rasterizer(bool cull_enable, bool depth_bias_enable, bool ndc_minus_one_to_one,
+ Maxwell::Cull::CullFace cull_face, Maxwell::Cull::FrontFace front_face)
+ : cull_enable{cull_enable}, depth_bias_enable{depth_bias_enable},
+ ndc_minus_one_to_one{ndc_minus_one_to_one}, cull_face{cull_face}, front_face{
+ front_face} {}
+ Rasterizer() = default;
+
+ bool cull_enable;
+ bool depth_bias_enable;
+ bool ndc_minus_one_to_one;
+ Maxwell::Cull::CullFace cull_face;
+ Maxwell::Cull::FrontFace front_face;
+
+ std::size_t Hash() const;
+ bool operator==(const Rasterizer& rhs) const;
+ };
+
+ struct DepthStencil {
+ constexpr DepthStencil(bool depth_test_enable, bool depth_write_enable,
+ bool depth_bounds_enable, bool stencil_enable,
+ Maxwell::ComparisonOp depth_test_function, StencilFace front_stencil,
+ StencilFace back_stencil)
+ : depth_test_enable{depth_test_enable}, depth_write_enable{depth_write_enable},
+ depth_bounds_enable{depth_bounds_enable}, stencil_enable{stencil_enable},
+ depth_test_function{depth_test_function}, front_stencil{front_stencil},
+ back_stencil{back_stencil} {}
+ DepthStencil() = default;
+
+ bool depth_test_enable;
+ bool depth_write_enable;
+ bool depth_bounds_enable;
+ bool stencil_enable;
+ Maxwell::ComparisonOp depth_test_function;
+ StencilFace front_stencil;
+ StencilFace back_stencil;
+
+ std::size_t Hash() const;
+ bool operator==(const DepthStencil& rhs) const;
+ };
+
+ struct ColorBlending {
+ constexpr ColorBlending(
+ std::array<float, 4> blend_constants, std::size_t attachments_count,
+ std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments)
+ : attachments_count{attachments_count}, attachments{attachments} {}
+ ColorBlending() = default;
+
+ std::size_t attachments_count;
+ std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
+
+ std::size_t Hash() const;
+ bool operator==(const ColorBlending& rhs) const;
+ };
+
+ std::size_t Hash() const noexcept;
+ bool operator==(const FixedPipelineState& rhs) const noexcept;
+
+ bool operator!=(const FixedPipelineState& rhs) const noexcept {
+ return !operator==(rhs);
+ }
+
+ VertexInput vertex_input;
+ InputAssembly input_assembly;
+ Tessellation tessellation;
+ Rasterizer rasterizer;
+ DepthStencil depth_stencil;
+ ColorBlending color_blending;
+};
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexBinding>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexAttribute>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::StencilFace>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::BlendingAttachment>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexInput>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::InputAssembly>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::Tessellation>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::Rasterizer>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::DepthStencil>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState::ColorBlending>);
+static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
+
+FixedPipelineState GetFixedPipelineState(const Maxwell& regs);
+
+} // namespace Vulkan
+
+namespace std {
+
+template <>
+struct hash<Vulkan::FixedPipelineState> {
+ std::size_t operator()(const Vulkan::FixedPipelineState& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+} // namespace std