diff options
Diffstat (limited to 'src/yuzu/multiplayer')
-rw-r--r-- | src/yuzu/multiplayer/lobby.cpp | 11 | ||||
-rw-r--r-- | src/yuzu/multiplayer/lobby.h | 5 |
2 files changed, 6 insertions, 10 deletions
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 603e9ae3d..41692c05b 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -27,9 +27,9 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), - ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), - profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_}, - room_network{system.GetRoomNetwork()} { + ui(std::make_unique<Ui::Lobby>()), + announce_multiplayer_session(session), system{system_}, room_network{ + system.GetRoomNetwork()} { ui->setupUi(this); // setup the watcher for background connections @@ -299,14 +299,15 @@ void Lobby::OnRefreshLobby() { } std::string Lobby::GetProfileUsername() { - const auto& current_user = profile_manager->GetUser(Settings::values.current_user.GetValue()); + const auto& current_user = + system.GetProfileManager().GetUser(Settings::values.current_user.GetValue()); Service::Account::ProfileBase profile{}; if (!current_user.has_value()) { return ""; } - if (!profile_manager->GetProfileBase(*current_user, profile)) { + if (!system.GetProfileManager().GetProfileBase(*current_user, profile)) { return ""; } diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h index 2674ae7c3..e78c9cae3 100644 --- a/src/yuzu/multiplayer/lobby.h +++ b/src/yuzu/multiplayer/lobby.h @@ -24,10 +24,6 @@ namespace Core { class System; } -namespace Service::Account { -class ProfileManager; -} - /** * Listing of all public games pulled from services. The lobby should be simple enough for users to * find the game they want to play, and join it. @@ -103,7 +99,6 @@ private: QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher; std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session; - std::unique_ptr<Service::Account::ProfileManager> profile_manager; QFutureWatcher<void>* watcher; Validation validation; Core::System& system; |