diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_player_widget.h')
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.h | 173 |
1 files changed, 97 insertions, 76 deletions
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index f4bbfa528..4cd5c3be0 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -7,9 +7,11 @@ #include <array> #include <QFrame> #include <QPointer> -#include "common/settings.h" -#include "core/frontend/input.h" -#include "yuzu/debugger/controller.h" + +#include "common/input.h" +#include "common/settings_input.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_types.h" class QLabel; @@ -24,17 +26,26 @@ public: explicit PlayerControlPreview(QWidget* parent); ~PlayerControlPreview() override; - void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, - const AnalogParam& analogs_param); - void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_, - Settings::AnalogsRaw analogs_); - void SetConnectedStatus(bool checked); - void SetControllerType(Settings::ControllerType type); + // Sets the emulated controller to be displayed + void SetController(Core::HID::EmulatedController* controller); + + // Disables events from the emulated controller + void UnloadController(); + + // Starts blinking animation at the button specified void BeginMappingButton(std::size_t button_id); - void BeginMappingAnalog(std::size_t button_id); + + // Starts moving animation at the stick specified + void BeginMappingAnalog(std::size_t stick_id); + + // Stops any ongoing animation void EndMapping(); + + // Handles emulated controller events + void ControllerUpdate(Core::HID::ControllerTriggerType type); + + // Updates input on sheduled interval void UpdateInput(); - void SetCallBack(ControllerCallback callback_); protected: void paintEvent(QPaintEvent* event) override; @@ -63,22 +74,6 @@ private: SR, }; - struct AxisValue { - QPointF value{}; - QPointF raw_value{}; - Input::AnalogProperties properties{}; - int size{}; - QPoint offset{}; - bool active{}; - }; - - struct LedPattern { - bool position1; - bool position2; - bool position3; - bool position4; - }; - struct ColorMapping { QColor outline{}; QColor primary{}; @@ -101,7 +96,6 @@ private: QColor deadzone{}; }; - static LedPattern GetColorPattern(std::size_t index, bool player_on); void UpdateColors(); void ResetInputs(); @@ -122,47 +116,75 @@ private: void DrawGCBody(QPainter& p, QPointF center); // Draw triggers functions - void DrawProTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawGCTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawHandheldTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawDualTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawDualTriggersTopView(QPainter& p, QPointF center, bool left_pressed, - bool right_pressed); - void DrawDualZTriggersTopView(QPainter& p, QPointF center, bool left_pressed, - bool right_pressed); - void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed); - void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed); - void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed); - void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed); - void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed); + void DrawProTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawGCTriggers(QPainter& p, QPointF center, Common::Input::TriggerStatus left_trigger, + Common::Input::TriggerStatus right_trigger); + void DrawHandheldTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawLeftTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawRightTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); // Draw joystick functions - void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); - void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed); + void DrawJoystick(QPainter& p, QPointF center, float size, + const Common::Input::ButtonStatus& pressed); + void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, + const Common::Input::ButtonStatus& pressed); void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right); void DrawJoystickProperties(QPainter& p, QPointF center, - const Input::AnalogProperties& properties); - void DrawJoystickDot(QPainter& p, QPointF center, QPointF value, - const Input::AnalogProperties& properties); - void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed); - void DrawGCJoystick(QPainter& p, QPointF center, bool pressed); + const Common::Input::AnalogProperties& properties); + void DrawJoystickDot(QPainter& p, QPointF center, const Common::Input::StickStatus& stick, + bool raw); + void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, + const Common::Input::ButtonStatus& pressed); + void DrawGCJoystick(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); // Draw button functions - void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size); - void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height, - Direction direction = Direction::None, float radius = 2); - void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size); - void DrawPlusButton(QPainter& p, QPointF center, bool pressed, int button_size); - void DrawGCButtonX(QPainter& p, QPointF center, bool pressed); - void DrawGCButtonY(QPainter& p, QPointF center, bool pressed); - void DrawGCButtonZ(QPainter& p, QPointF center, bool pressed); + void DrawCircleButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + float button_size); + void DrawRoundButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + float width, float height, Direction direction = Direction::None, + float radius = 2); + void DrawMinusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + int button_size); + void DrawPlusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + int button_size); + void DrawGCButtonX(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonY(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonZ(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f); - void DrawArrowButton(QPainter& p, QPointF center, Direction direction, bool pressed, - float size = 1.0f); - void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, bool pressed); + void DrawArrowButton(QPainter& p, QPointF center, Direction direction, + const Common::Input::ButtonStatus& pressed, float size = 1.0f); + void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, + const Common::Input::ButtonStatus& pressed); + + // Draw battery functions + void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery); // Draw icon functions void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size); @@ -178,24 +200,23 @@ private: void SetTextFont(QPainter& p, float text_size, const QString& font_family = QStringLiteral("sans-serif")); - using ButtonArray = - std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::BUTTON_NS_END>; - using StickArray = - std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>; + bool is_controller_set{}; + bool is_connected{}; + bool needs_redraw{}; + Core::HID::NpadStyleIndex controller_type; - ControllerCallback controller_callback; - bool is_enabled{}; bool mapping_active{}; int blink_counter{}; + int callback_key; QColor button_color{}; ColorMapping colors{}; - std::array<QColor, 4> led_color{}; - ButtonArray buttons{}; - StickArray sticks{}; + Core::HID::LedPattern led_pattern{0, 0, 0, 0}; std::size_t player_index{}; - std::size_t button_mapping_index{Settings::NativeButton::BUTTON_NS_END}; - std::size_t analog_mapping_index{Settings::NativeAnalog::NUM_STICKS_HID}; - std::array<AxisValue, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{}; - std::array<bool, Settings::NativeButton::NumButtons> button_values{}; - Settings::ControllerType controller_type{Settings::ControllerType::ProController}; + Core::HID::EmulatedController* controller; + std::size_t button_mapping_index{Settings::NativeButton::NumButtons}; + std::size_t analog_mapping_index{Settings::NativeAnalog::NumAnalogs}; + Core::HID::ButtonValues button_values{}; + Core::HID::SticksValues stick_values{}; + Core::HID::TriggerValues trigger_values{}; + Core::HID::BatteryValues battery_values{}; }; |