diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.h')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.h | 106 |
1 files changed, 77 insertions, 29 deletions
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 95afa5375..a86db8200 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -15,11 +15,17 @@ #include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" +#include "yuzu/uisettings.h" +class QCheckBox; class QKeyEvent; +class QLabel; class QPushButton; +class QSlider; +class QSpinBox; class QString; class QTimer; +class QWidget; namespace InputCommon::Polling { class DevicePoller; @@ -30,43 +36,73 @@ namespace Ui { class ConfigureInputPlayer; } -class ConfigureInputPlayer : public QDialog { +class ConfigureInputPlayer : public QWidget { Q_OBJECT public: - explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false); + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, + bool debug = false); ~ConfigureInputPlayer() override; - /// Save all button configurations to settings file + /// Save all button configurations to settings file. void ApplyConfiguration(); + /// Update the input devices combobox. + void UpdateInputDevices(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + /// Clear all input configuration. + void ClearAll(); + + /// Set the connection state checkbox (used to sync state). + void ConnectPlayer(bool connected); + +signals: + /// Emitted when this controller is connected by the user. + void Connected(bool connected); + /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). + void HandheldStateChanged(bool is_handheld); + /// Emitted when the input devices combobox is being refreshed. + void RefreshInputDevices(); + +protected: + void showEvent(QShowEvent* event) override; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void OnControllerButtonClick(int i); - /// Load configuration settings. void LoadConfiguration(); - /// Restore all buttons to their default values. - void RestoreDefaults(); - /// Clear all input configuration - void ClearAll(); - - /// Update UI to reflect current configuration. - void UpdateButtonLabels(); /// Called when the button was pressed. void HandleClick(QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type); - /// Finish polling and configure input using the input_setter + /// Finish polling and configure input using the input_setter. void SetPollingResult(const Common::ParamPackage& params, bool abort); /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; + /// Update UI to reflect current configuration. + void UpdateUI(); + + /// Update the controller selection combobox + void UpdateControllerCombobox(); + + /// Update the current controller icon. + void UpdateControllerIcon(); + + /// Hides and disables controller settings based on the current controller type. + void UpdateControllerAvailableButtons(); + + /// Gets the default controller mapping for this device and auto configures the input to match. + void UpdateMappingWithDefaults(); + std::unique_ptr<Ui::ConfigureInputPlayer> ui; std::size_t player_index; @@ -75,32 +111,38 @@ private: std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + static constexpr int PLAYER_COUNT = 8; + std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; + // Adds room for two extra push buttons LStick Modifier and RStick Modifier. + static constexpr int BUTTON_MAP_COUNT = Settings::NativeButton::NumButtons + 2; /// Each button input is represented by a QPushButton. - std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; - - std::vector<QWidget*> debug_hidden; - std::vector<QWidget*> layout_hidden; + std::array<QPushButton*, BUTTON_MAP_COUNT> button_map; + /// Extra buttons for the modifiers. + Common::ParamPackage lstick_mod; + Common::ParamPackage rstick_mod; - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. + /// A group of four QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, respectively. std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> analog_map_buttons; - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider; - std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider_label; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox; + std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox; + std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox; static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; @@ -110,6 +152,12 @@ private: /// keyboard events are ignored. bool want_keyboard_keys = false; - std::array<QPushButton*, 4> controller_color_buttons; - std::array<QColor, 4> controller_colors; + /// List of physical devices users can map with. If a SDL backed device is selected, then you + /// can usue this device to get a default mapping. + std::vector<Common::ParamPackage> input_devices; + + /// Bottom row is where console wide settings are held, and its "owned" by the parent + /// ConfigureInput widget. On show, add this widget to the main layout. This will change the + /// parent of the widget to this widget (but thats fine). + QWidget* bottom_row; }; |