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Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp39
1 files changed, 21 insertions, 18 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 07d818548..b78a5dff0 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -4,22 +4,17 @@
#include <QColorDialog>
#include <QComboBox>
-#ifdef HAS_VULKAN
#include <QVulkanInstance>
-#endif
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
-#ifdef HAS_VULKAN
-#include "video_core/renderer_vulkan/renderer_vulkan.h"
-#endif
-
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device.GetValue();
@@ -33,7 +28,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateDeviceComboBox();
- if (!Settings::configuring_global) {
+ if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
@@ -49,8 +44,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
UpdateBackgroundColorButton(new_bg_color);
});
- ui->bg_label->setVisible(Settings::configuring_global);
- ui->bg_combobox->setVisible(!Settings::configuring_global);
+ ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
+ ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@@ -70,11 +65,13 @@ void ConfigureGraphics::SetConfiguration() {
ui->api->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
+ ui->use_nvdec_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
@@ -98,7 +95,7 @@ void ConfigureGraphics::SetConfiguration() {
}
void ConfigureGraphics::ApplyConfiguration() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
@@ -116,6 +113,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.use_asynchronous_gpu_emulation.SetValue(
ui->use_asynchronous_gpu_emulation->isChecked());
}
+ if (Settings::values.use_nvdec_emulation.UsingGlobal()) {
+ Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked());
+ }
if (Settings::values.bg_red.UsingGlobal()) {
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
@@ -144,6 +144,8 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
+ ui->use_nvdec_emulation, use_nvdec_emulation);
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
@@ -187,7 +189,7 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
bool enabled = false;
- if (!Settings::configuring_global &&
+ if (!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
vulkan_device = Settings::values.vulkan_device.GetValue();
}
@@ -205,22 +207,20 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
break;
}
// If in per-game config and use global is selected, don't enable.
- enabled &= !(!Settings::configuring_global &&
+ enabled &= !(!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX);
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
}
void ConfigureGraphics::RetrieveVulkanDevices() {
-#ifdef HAS_VULKAN
vulkan_devices.clear();
- for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
+ for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
vulkan_devices.push_back(QString::fromStdString(name));
}
-#endif
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
}
@@ -234,12 +234,13 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
}
void ConfigureGraphics::SetupPerGameUI() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
+ ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -253,6 +254,8 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);