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Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp74
1 files changed, 73 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 8e20cc6f3..59f975a6e 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -89,6 +89,7 @@ void ConfigureGraphics::SetConfiguration() {
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
+ ui->resolution_combobox->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
@@ -102,6 +103,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->nvdec_emulation->setCurrentIndex(
static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
+ ui->resolution_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.resolution_setup.GetValue()));
+ ui->scaling_filter_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.scaling_filter.GetValue()));
+ ui->anti_aliasing_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.anti_aliasing.GetValue()));
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
@@ -122,6 +129,21 @@ void ConfigureGraphics::SetConfiguration() {
ConfigurationShared::SetHighlight(ui->ar_label,
!Settings::values.aspect_ratio.UsingGlobal());
+ ConfigurationShared::SetPerGameSetting(ui->resolution_combobox,
+ &Settings::values.resolution_setup);
+ ConfigurationShared::SetHighlight(ui->resolution_label,
+ !Settings::values.resolution_setup.UsingGlobal());
+
+ ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox,
+ &Settings::values.scaling_filter);
+ ConfigurationShared::SetHighlight(ui->scaling_filter_label,
+ !Settings::values.scaling_filter.UsingGlobal());
+
+ ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox,
+ &Settings::values.anti_aliasing);
+ ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
+ !Settings::values.anti_aliasing.UsingGlobal());
+
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
@@ -133,11 +155,22 @@ void ConfigureGraphics::SetConfiguration() {
}
void ConfigureGraphics::ApplyConfiguration() {
+ const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
+ ui->resolution_combobox->currentIndex() -
+ ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
+
+ const auto scaling_filter = static_cast<Settings::ScalingFilter>(
+ ui->scaling_filter_combobox->currentIndex() -
+ ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
+
+ const auto anti_aliasing = static_cast<Settings::AntiAliasing>(
+ ui->anti_aliasing_combobox->currentIndex() -
+ ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
+
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,
ui->fullscreen_mode_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
ui->aspect_ratio_combobox);
-
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
ui->use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
@@ -165,7 +198,34 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
+ if (Settings::values.resolution_setup.UsingGlobal()) {
+ Settings::values.resolution_setup.SetValue(resolution_setup);
+ }
+ if (Settings::values.scaling_filter.UsingGlobal()) {
+ Settings::values.scaling_filter.SetValue(scaling_filter);
+ }
+ if (Settings::values.anti_aliasing.UsingGlobal()) {
+ Settings::values.anti_aliasing.SetValue(anti_aliasing);
+ }
} else {
+ if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.resolution_setup.SetGlobal(true);
+ } else {
+ Settings::values.resolution_setup.SetGlobal(false);
+ Settings::values.resolution_setup.SetValue(resolution_setup);
+ }
+ if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.scaling_filter.SetGlobal(true);
+ } else {
+ Settings::values.scaling_filter.SetGlobal(false);
+ Settings::values.scaling_filter.SetValue(scaling_filter);
+ }
+ if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.anti_aliasing.SetGlobal(true);
+ } else {
+ Settings::values.anti_aliasing.SetGlobal(false);
+ Settings::values.anti_aliasing.SetValue(anti_aliasing);
+ }
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.renderer_backend.SetGlobal(true);
Settings::values.shader_backend.SetGlobal(true);
@@ -312,6 +372,9 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
+ ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
+ ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
+ ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
@@ -340,6 +403,15 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredComboBox(
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
+ ConfigurationShared::SetColoredComboBox(
+ ui->resolution_combobox, ui->resolution_label,
+ static_cast<int>(Settings::values.resolution_setup.GetValue(true)));
+ ConfigurationShared::SetColoredComboBox(
+ ui->scaling_filter_combobox, ui->scaling_filter_label,
+ static_cast<int>(Settings::values.scaling_filter.GetValue(true)));
+ ConfigurationShared::SetColoredComboBox(
+ ui->anti_aliasing_combobox, ui->anti_aliasing_label,
+ static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(