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Diffstat (limited to 'src/yuzu/configuration/configure_cpu.cpp')
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp87
1 files changed, 72 insertions, 15 deletions
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index a59ea3087..901e54e0d 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -10,11 +10,14 @@
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_cpu.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
ui->setupUi(this);
+ SetupPerGameUI();
+
SetConfiguration();
connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this,
@@ -29,21 +32,29 @@ void ConfigureCpu::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
- ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
- UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
-
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
- ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
+
+ ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
ui->cpuopt_unsafe_reduce_fp_error->setChecked(
Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue());
- ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
ui->cpuopt_unsafe_inaccurate_nan->setChecked(
Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue());
+
+ if (Settings::IsConfiguringGlobal()) {
+ ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
+ } else {
+ ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy);
+ ConfigurationShared::SetHighlight(ui->widget_accuracy,
+ !Settings::values.cpu_accuracy.UsingGlobal());
+ }
+ UpdateGroup(ui->accuracy->currentIndex());
}
void ConfigureCpu::AccuracyUpdated(int index) {
- if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
+ if (Settings::IsConfiguringGlobal() &&
+ static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"),
tr("CPU Debug Mode is only intended for developer "
"use. Are you sure you want to enable this?"),
@@ -56,18 +67,42 @@ void ConfigureCpu::AccuracyUpdated(int index) {
}
void ConfigureCpu::UpdateGroup(int index) {
- ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) ==
- Settings::CPUAccuracy::Unsafe);
+ if (Settings::IsConfiguringGlobal()) {
+ ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) ==
+ Settings::CPUAccuracy::Unsafe);
+ } else {
+ ui->unsafe_group->setVisible(
+ static_cast<Settings::CPUAccuracy>(index - ConfigurationShared::USE_GLOBAL_OFFSET) ==
+ Settings::CPUAccuracy::Unsafe);
+ }
}
void ConfigureCpu::ApplyConfiguration() {
- Settings::values.cpu_accuracy.SetValue(
- static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()));
- Settings::values.cpuopt_unsafe_unfuse_fma.SetValue(ui->cpuopt_unsafe_unfuse_fma->isChecked());
- Settings::values.cpuopt_unsafe_reduce_fp_error.SetValue(
- ui->cpuopt_unsafe_reduce_fp_error->isChecked());
- Settings::values.cpuopt_unsafe_inaccurate_nan.SetValue(
- ui->cpuopt_unsafe_inaccurate_nan->isChecked());
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma,
+ ui->cpuopt_unsafe_unfuse_fma,
+ cpuopt_unsafe_unfuse_fma);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error,
+ ui->cpuopt_unsafe_reduce_fp_error,
+ cpuopt_unsafe_reduce_fp_error);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan,
+ ui->cpuopt_unsafe_inaccurate_nan,
+ cpuopt_unsafe_inaccurate_nan);
+
+ if (Settings::IsConfiguringGlobal()) {
+ // Guard if during game and set to game-specific value
+ if (Settings::values.cpu_accuracy.UsingGlobal()) {
+ Settings::values.cpu_accuracy.SetValue(
+ static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()));
+ }
+ } else {
+ if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.cpu_accuracy.SetGlobal(true);
+ } else {
+ Settings::values.cpu_accuracy.SetGlobal(false);
+ Settings::values.cpu_accuracy.SetValue(static_cast<Settings::CPUAccuracy>(
+ ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
+ }
+ }
}
void ConfigureCpu::changeEvent(QEvent* event) {
@@ -81,3 +116,25 @@ void ConfigureCpu::changeEvent(QEvent* event) {
void ConfigureCpu::RetranslateUI() {
ui->retranslateUi(this);
}
+
+void ConfigureCpu::SetupPerGameUI() {
+ if (Settings::IsConfiguringGlobal()) {
+ return;
+ }
+
+ ConfigurationShared::SetColoredComboBox(
+ ui->accuracy, ui->widget_accuracy,
+ static_cast<u32>(Settings::values.cpu_accuracy.GetValue(true)));
+ ui->accuracy->removeItem(static_cast<u32>(Settings::CPUAccuracy::DebugMode) +
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+
+ ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma,
+ Settings::values.cpuopt_unsafe_unfuse_fma,
+ cpuopt_unsafe_unfuse_fma);
+ ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error,
+ Settings::values.cpuopt_unsafe_reduce_fp_error,
+ cpuopt_unsafe_reduce_fp_error);
+ ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan,
+ Settings::values.cpuopt_unsafe_inaccurate_nan,
+ cpuopt_unsafe_inaccurate_nan);
+}