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Diffstat (limited to 'src/yuzu/configuration/configure_audio.cpp')
-rw-r--r--src/yuzu/configuration/configure_audio.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index f9507e228..6c18e9131 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -99,6 +99,10 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
+ ui->toggle_audio_stretching,
+ enable_audio_stretching);
+
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
@@ -108,19 +112,12 @@ void ConfigureAudio::ApplyConfiguration() {
.toStdString();
// Guard if during game and set to game-specific value
- if (Settings::values.enable_audio_stretching.UsingGlobal()) {
- Settings::values.enable_audio_stretching.SetValue(
- ui->toggle_audio_stretching->isChecked());
- }
if (Settings::values.volume.UsingGlobal()) {
Settings::values.volume.SetValue(
static_cast<float>(ui->volume_slider->sliderPosition()) /
ui->volume_slider->maximum());
}
} else {
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
- ui->toggle_audio_stretching,
- enable_audio_stretching);
if (ui->volume_combo_box->currentIndex() == 0) {
Settings::values.volume.SetGlobal(true);
} else {