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-rw-r--r--src/web_service/announce_room_json.cpp62
1 files changed, 26 insertions, 36 deletions
diff --git a/src/web_service/announce_room_json.cpp b/src/web_service/announce_room_json.cpp
index 984a59f77..84220b851 100644
--- a/src/web_service/announce_room_json.cpp
+++ b/src/web_service/announce_room_json.cpp
@@ -11,7 +11,7 @@
namespace AnnounceMultiplayerRoom {
-static void to_json(nlohmann::json& json, const Room::Member& member) {
+static void to_json(nlohmann::json& json, const Member& member) {
if (!member.username.empty()) {
json["username"] = member.username;
}
@@ -23,7 +23,7 @@ static void to_json(nlohmann::json& json, const Room::Member& member) {
json["gameId"] = member.game_id;
}
-static void from_json(const nlohmann::json& json, Room::Member& member) {
+static void from_json(const nlohmann::json& json, Member& member) {
member.nickname = json.at("nickname").get<std::string>();
member.game_name = json.at("gameName").get<std::string>();
member.game_id = json.at("gameId").get<u64>();
@@ -37,14 +37,14 @@ static void from_json(const nlohmann::json& json, Room::Member& member) {
}
static void to_json(nlohmann::json& json, const Room& room) {
- json["port"] = room.port;
- json["name"] = room.name;
- if (!room.description.empty()) {
- json["description"] = room.description;
+ json["port"] = room.information.port;
+ json["name"] = room.information.name;
+ if (!room.information.description.empty()) {
+ json["description"] = room.information.description;
}
- json["preferredGameName"] = room.preferred_game;
- json["preferredGameId"] = room.preferred_game_id;
- json["maxPlayers"] = room.max_player;
+ json["preferredGameName"] = room.information.preferred_game;
+ json["preferredGameId"] = room.information.preferred_game_id;
+ json["maxPlayers"] = room.information.member_slots;
json["netVersion"] = room.net_version;
json["hasPassword"] = room.has_password;
if (room.members.size() > 0) {
@@ -56,22 +56,22 @@ static void to_json(nlohmann::json& json, const Room& room) {
static void from_json(const nlohmann::json& json, Room& room) {
room.verify_UID = json.at("externalGuid").get<std::string>();
room.ip = json.at("address").get<std::string>();
- room.name = json.at("name").get<std::string>();
+ room.information.name = json.at("name").get<std::string>();
try {
- room.description = json.at("description").get<std::string>();
+ room.information.description = json.at("description").get<std::string>();
} catch (const nlohmann::detail::out_of_range&) {
- room.description = "";
- LOG_DEBUG(Network, "Room \'{}\' doesn't contain a description", room.name);
+ room.information.description = "";
+ LOG_DEBUG(Network, "Room \'{}\' doesn't contain a description", room.information.name);
}
- room.owner = json.at("owner").get<std::string>();
- room.port = json.at("port").get<u16>();
- room.preferred_game = json.at("preferredGameName").get<std::string>();
- room.preferred_game_id = json.at("preferredGameId").get<u64>();
- room.max_player = json.at("maxPlayers").get<u32>();
+ room.information.host_username = json.at("owner").get<std::string>();
+ room.information.port = json.at("port").get<u16>();
+ room.information.preferred_game = json.at("preferredGameName").get<std::string>();
+ room.information.preferred_game_id = json.at("preferredGameId").get<u64>();
+ room.information.member_slots = json.at("maxPlayers").get<u32>();
room.net_version = json.at("netVersion").get<u32>();
room.has_password = json.at("hasPassword").get<bool>();
try {
- room.members = json.at("players").get<std::vector<Room::Member>>();
+ room.members = json.at("players").get<std::vector<Member>>();
} catch (const nlohmann::detail::out_of_range& e) {
LOG_DEBUG(Network, "Out of range {}", e.what());
}
@@ -85,26 +85,16 @@ void RoomJson::SetRoomInformation(const std::string& name, const std::string& de
const u16 port, const u32 max_player, const u32 net_version,
const bool has_password, const std::string& preferred_game,
const u64 preferred_game_id) {
- room.name = name;
- room.description = description;
- room.port = port;
- room.max_player = max_player;
+ room.information.name = name;
+ room.information.description = description;
+ room.information.port = port;
+ room.information.member_slots = max_player;
room.net_version = net_version;
room.has_password = has_password;
- room.preferred_game = preferred_game;
- room.preferred_game_id = preferred_game_id;
+ room.information.preferred_game = preferred_game;
+ room.information.preferred_game_id = preferred_game_id;
}
-void RoomJson::AddPlayer(const std::string& username_, const std::string& nickname_,
- const std::string& avatar_url,
- const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id,
- const std::string& game_name) {
- AnnounceMultiplayerRoom::Room::Member member;
- member.username = username_;
- member.nickname = nickname_;
- member.avatar_url = avatar_url;
- member.mac_address = mac_address;
- member.game_id = game_id;
- member.game_name = game_name;
+void RoomJson::AddPlayer(const AnnounceMultiplayerRoom::Member& member) {
room.members.push_back(member);
}