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-rw-r--r--src/video_core/engines/maxwell_3d.cpp24
-rw-r--r--src/video_core/engines/maxwell_3d.h18
2 files changed, 38 insertions, 4 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 1b963e87e..603a2edaf 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -9,7 +9,7 @@ namespace Tegra {
namespace Engines {
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
- {0xE24, {"PrepareShader", 5, &Maxwell3D::PrepareShader}},
+ {0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
};
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
@@ -79,7 +79,27 @@ void Maxwell3D::DrawArrays() {
LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
}
-void Maxwell3D::PrepareShader(const std::vector<u32>& parameters) {}
+void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
+ /**
+ * Parameters description:
+ * [0] = Shader Program.
+ * [1] = Unknown.
+ * [2] = Offset to the start of the shader, after the 0x30 bytes header.
+ * [3] = Shader Type.
+ * [4] = Shader End Address >> 8.
+ */
+ auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
+ // TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
+ GPUVAddr begin_address = parameters[2];
+ auto shader_type = static_cast<Regs::ShaderType>(parameters[3]);
+ GPUVAddr end_address = parameters[4] << 8;
+
+ auto& shader = state.shaders[static_cast<size_t>(shader_program)];
+ shader.program = shader_program;
+ shader.type = shader_type;
+ shader.begin_address = begin_address;
+ shader.end_address = end_address;
+}
} // namespace Engines
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 8870ef119..3708b31ee 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include <unordered_map>
#include <vector>
#include "common/bit_field.h"
@@ -104,7 +105,7 @@ public:
u32 gpr_alloc;
ShaderType type;
INSERT_PADDING_WORDS(9);
- } shader_config[6];
+ } shader_config[MaxShaderProgram];
INSERT_PADDING_WORDS(0x5D0);
@@ -120,6 +121,19 @@ public:
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
+ struct State {
+ struct ShaderInfo {
+ Regs::ShaderType type;
+ Regs::ShaderProgram program;
+ GPUVAddr begin_address;
+ GPUVAddr end_address;
+ };
+
+ std::array<ShaderInfo, Regs::MaxShaderProgram> shaders;
+ };
+
+ State state;
+
private:
MemoryManager& memory_manager;
@@ -130,7 +144,7 @@ private:
void DrawArrays();
/// Method call handlers
- void PrepareShader(const std::vector<u32>& parameters);
+ void SetShader(const std::vector<u32>& parameters);
struct MethodInfo {
const char* name;