diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 2a150ccdc..1f656ffa8 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -383,7 +383,8 @@ private: void NotifyBufferDeletion(); - [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, bool is_written = false) const; + [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, + bool is_written = false) const; [[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size, PixelFormat format); @@ -802,7 +803,7 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, const auto& cbufs = maxwell3d->state.shader_stages[stage]; const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset; - storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, is_written); + storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> @@ -842,7 +843,7 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, const auto& cbufs = launch_desc.const_buffer_config; const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset; - compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, is_written); + compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> @@ -1988,11 +1989,26 @@ void BufferCache<P>::NotifyBufferDeletion() { template <class P> typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, + u32 cbuf_index, bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr); - const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8); + const auto size = [&]() { + const bool is_nvn_cbuf = cbuf_index == 0; + // The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size. + if (is_nvn_cbuf) { + return gpu_memory->Read<u32>(ssbo_addr + 8); + } + // Other titles (notably Doom Eternal) may use STG/LDG on buffer addresses in custom defined + // cbufs, which do not store the sizes adjacent to the addresses, so use the fully + // mapped buffer size for now. + const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); + LOG_INFO(HW_GPU, "Binding storage buffer for cbuf index {}, MemoryLayoutSize 0x{:X}", + cbuf_index, memory_layout_size); + return memory_layout_size; + }(); const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { + LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); return NULL_BINDING; } const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); |