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-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 52d569a1b..7425fbe5d 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -471,8 +471,9 @@ void OpenGLState::ApplyTextures() const {
const auto& texture_unit = texture_units[i];
auto& cur_state_texture_unit = cur_state.texture_units[i];
textures[i] = texture_unit.texture;
- if (cur_state_texture_unit.texture == textures[i])
+ if (cur_state_texture_unit.texture == textures[i]) {
continue;
+ }
cur_state_texture_unit.texture = textures[i];
if (!has_delta) {
first = i;
@@ -493,10 +494,11 @@ void OpenGLState::ApplySamplers() const {
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
for (std::size_t i = 0; i < std::size(samplers); ++i) {
- if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
+ samplers[i] = texture_units[i].sampler;
+ if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
continue;
+ }
cur_state.texture_units[i].sampler = texture_units[i].sampler;
- samplers[i] = texture_units[i].sampler;
if (!has_delta) {
first = i;
has_delta = true;