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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h27
-rw-r--r--src/video_core/textures/decoders.cpp3
3 files changed, 32 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 1d3aff97b..0f5006383 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -111,6 +111,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -204,7 +206,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
- MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::Z24S8>,
+ MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
+ MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
};
@@ -232,6 +235,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::RGBA32F>,
MortonCopy<false, PixelFormat::RG32F>,
MortonCopy<false, PixelFormat::R32F>,
+ MortonCopy<false, PixelFormat::R16F>,
+ MortonCopy<false, PixelFormat::R16UNORM>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32F>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 800d239d9..e1d3670d9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -41,14 +41,16 @@ struct SurfaceParams {
RGBA32F = 16,
RG32F = 17,
R32F = 18,
+ R16F = 19,
+ R16UNORM = 20,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 19,
- S8Z24 = 20,
- Z32F = 21,
- Z16 = 22,
+ Z24S8 = 21,
+ S8Z24 = 22,
+ Z32F = 23,
+ Z16 = 24,
MaxDepthStencilFormat,
@@ -105,6 +107,8 @@ struct SurfaceParams {
1, // RGBA32F
1, // RG32F
1, // R32F
+ 1, // R16F
+ 1, // R16UNORM
1, // Z24S8
1, // S8Z24
1, // Z32F
@@ -139,6 +143,8 @@ struct SurfaceParams {
128, // RGBA32F
64, // RG32F
32, // R32F
+ 16, // R16F
+ 16, // R16UNORM
32, // Z24S8
32, // S8Z24
32, // Z32F
@@ -226,6 +232,16 @@ struct SurfaceParams {
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32:
return PixelFormat::RG32F;
+ case Tegra::Texture::TextureFormat::R16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R16UNORM;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R32:
return PixelFormat::R32F;
case Tegra::Texture::TextureFormat::DXT1:
@@ -290,6 +306,9 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::R32_G32;
case PixelFormat::R32F:
return Tegra::Texture::TextureFormat::R32;
+ case PixelFormat::R16F:
+ case PixelFormat::R16UNORM:
+ return Tegra::Texture::TextureFormat::R16;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index cda2646ad..970c06e71 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -66,6 +66,7 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
case TextureFormat::G8R8:
+ case TextureFormat::R16:
return 2;
case TextureFormat::R8:
return 1;
@@ -123,6 +124,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::R32_G32_B32_A32:
case TextureFormat::R32_G32:
case TextureFormat::R32:
+ case TextureFormat::R16:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -181,6 +183,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::R32_G32_B32_A32:
case TextureFormat::R32_G32:
case TextureFormat::R32:
+ case TextureFormat::R16:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;