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-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/const_buffer_accessor.h28
-rw-r--r--src/video_core/engines/maxwell_3d.cpp12
-rw-r--r--src/video_core/engines/maxwell_3d.h2
-rw-r--r--src/video_core/engines/shader_bytecode.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp7
-rw-r--r--src/video_core/shader/decode/texture.cpp3
-rw-r--r--src/video_core/shader/shader_ir.h4
9 files changed, 25 insertions, 44 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index c58f51f18..242a0d1cd 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,5 +1,4 @@
add_library(video_core STATIC
- const_buffer_accessor.h
dma_pusher.cpp
dma_pusher.h
debug_utils/debug_utils.cpp
diff --git a/src/video_core/const_buffer_accessor.h b/src/video_core/const_buffer_accessor.h
deleted file mode 100644
index 01524673b..000000000
--- a/src/video_core/const_buffer_accessor.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-#include <cstring>
-
-#include "common/common_types.h"
-#include "core/core.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
-
-namespace Tegra {
-
-namespace ConstBufferAccessor {
-
-template <typename T>
-T access(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset) {
- auto& gpu = Core::System::GetInstance().GPU();
- auto& memory_manager = gpu.MemoryManager();
- auto& maxwell3d = gpu.Maxwell3D();
- const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
- const auto& buffer = shader_stage.const_buffers[const_buffer];
- T result;
- std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(T));
- return result;
-}
-
-} // namespace ConstBufferAccessor
-} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 079132135..b198793bc 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -502,8 +502,8 @@ Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
std::size_t offset) const {
- auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
- auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
+ const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
+ const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
const GPUVAddr tex_info_address =
@@ -529,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
+u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const {
+ const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)];
+ const auto& buffer = shader_stage.const_buffers[const_buffer];
+ u32 result;
+ std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32));
+ return result;
+}
+
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index fd2c35a01..cc2424d38 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1141,6 +1141,8 @@ public:
/// Returns the texture information for a specific texture in a specific shader stage.
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
+ u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const;
+
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
/// we've seen used.
using MacroMemory = std::array<u32, 0x40000>;
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index f7ef9a32a..a7ef5da9a 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -976,7 +976,7 @@ union Instruction {
BitField<37, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(std::size_t component) const {
- return ((1ull << component) & component_mask) != 0;
+ return ((1ULL << component) & component_mask) != 0;
}
TextureProcessMode GetTextureProcessMode() const {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ed1e97a73..6f3bcccec 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -19,7 +19,6 @@
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
-#include "video_core/const_buffer_accessor.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
@@ -985,14 +984,13 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
Tegra::Texture::FullTextureInfo texture;
- if (!entry.IsBindless()) {
- texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
- } else {
+ if (entry.IsBindless()) {
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
- tex_handle.raw =
- Tegra::ConstBufferAccessor::access<u32>(stage, cbuf.first, cbuf.second);
+ tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
+ } else {
+ texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
}
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index e27740383..08603b7a5 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -328,9 +328,10 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) {
return {};
}
- entry.entries.samplers.emplace_back(
- static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
- static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0, is_bindless != 0);
+ entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset),
+ static_cast<std::size_t>(index),
+ static_cast<Tegra::Shader::TextureType>(type),
+ is_array != 0, is_shadow != 0, is_bindless != 0);
}
u32 global_memory_count{};
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 99385c46e..dd5310c36 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -153,6 +153,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::TXQ_B:
is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TXQ: {
if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete");
@@ -193,6 +194,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::TMML_B:
is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TMML: {
UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
@@ -285,7 +287,6 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu
const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type,
bool is_array, bool is_shadow) {
-
const Node sampler_register = GetRegister(reg);
const Node base_sampler =
TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 11495799f..249024167 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -196,7 +196,7 @@ enum class ExitMethod {
class Sampler {
public:
- // Use this constructor for binded Samplers
+ // Use this constructor for bounded Samplers
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
: offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
@@ -239,7 +239,7 @@ public:
}
std::pair<u32, u32> GetBindlessCBuf() const {
- return {offset >> 32, offset & 0x00000000FFFFFFFFULL};
+ return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
bool operator<(const Sampler& rhs) const {