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-rw-r--r--src/video_core/CMakeLists.txt7
-rw-r--r--src/video_core/renderer_vulkan/declarations.h45
2 files changed, 52 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 33e507e69..a12680d35 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -101,6 +101,13 @@ add_library(video_core STATIC
video_core.h
)
+if (ENABLE_VULKAN)
+ target_sources(video_core PRIVATE renderer_vulkan/declarations.h)
+
+ target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
+ target_compile_definitions(video_core PRIVATE HAS_VULKAN)
+endif()
+
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
diff --git a/src/video_core/renderer_vulkan/declarations.h b/src/video_core/renderer_vulkan/declarations.h
new file mode 100644
index 000000000..ba25b5bc7
--- /dev/null
+++ b/src/video_core/renderer_vulkan/declarations.h
@@ -0,0 +1,45 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vulkan/vulkan.hpp>
+
+namespace Vulkan {
+
+// vulkan.hpp unique handlers use DispatchLoaderStatic
+template <typename T>
+using UniqueHandle = vk::UniqueHandle<T, vk::DispatchLoaderDynamic>;
+
+using UniqueAccelerationStructureNV = UniqueHandle<vk::AccelerationStructureNV>;
+using UniqueBuffer = UniqueHandle<vk::Buffer>;
+using UniqueBufferView = UniqueHandle<vk::BufferView>;
+using UniqueCommandBuffer = UniqueHandle<vk::CommandBuffer>;
+using UniqueCommandPool = UniqueHandle<vk::CommandPool>;
+using UniqueDescriptorPool = UniqueHandle<vk::DescriptorPool>;
+using UniqueDescriptorSet = UniqueHandle<vk::DescriptorSet>;
+using UniqueDescriptorSetLayout = UniqueHandle<vk::DescriptorSetLayout>;
+using UniqueDescriptorUpdateTemplate = UniqueHandle<vk::DescriptorUpdateTemplate>;
+using UniqueDevice = UniqueHandle<vk::Device>;
+using UniqueDeviceMemory = UniqueHandle<vk::DeviceMemory>;
+using UniqueEvent = UniqueHandle<vk::Event>;
+using UniqueFence = UniqueHandle<vk::Fence>;
+using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>;
+using UniqueImage = UniqueHandle<vk::Image>;
+using UniqueImageView = UniqueHandle<vk::ImageView>;
+using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>;
+using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>;
+using UniquePipeline = UniqueHandle<vk::Pipeline>;
+using UniquePipelineCache = UniqueHandle<vk::PipelineCache>;
+using UniquePipelineLayout = UniqueHandle<vk::PipelineLayout>;
+using UniqueQueryPool = UniqueHandle<vk::QueryPool>;
+using UniqueRenderPass = UniqueHandle<vk::RenderPass>;
+using UniqueSampler = UniqueHandle<vk::Sampler>;
+using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>;
+using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
+using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
+using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
+using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
+
+} // namespace Vulkan