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-rw-r--r--src/video_core/command_processor.cpp12
-rw-r--r--src/video_core/engines/fermi_2d.cpp4
-rw-r--r--src/video_core/engines/maxwell_3d.cpp4
-rw-r--r--src/video_core/engines/maxwell_dma.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h14
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp52
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h8
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h29
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp16
-rw-r--r--src/video_core/video_core.cpp6
13 files changed, 87 insertions, 88 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index cec9cb9f3..31ea3adad 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -29,21 +29,21 @@ enum class BufferMethods {
};
void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
- NGLOG_WARNING(HW_GPU,
- "Processing method {:08X} on subchannel {} value "
- "{:08X} remaining params {}",
- method, subchannel, value, remaining_params);
+ LOG_WARNING(HW_GPU,
+ "Processing method {:08X} on subchannel {} value "
+ "{:08X} remaining params {}",
+ method, subchannel, value, remaining_params);
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
- NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
+ LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
}
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
- NGLOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
+ LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 998b7c843..34053e393 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -26,8 +26,8 @@ void Fermi2D::WriteReg(u32 method, u32 value) {
}
void Fermi2D::HandleSurfaceCopy() {
- NGLOG_WARNING(HW_GPU, "Requested a surface copy with operation {}",
- static_cast<u32>(regs.operation));
+ LOG_WARNING(HW_GPU, "Requested a surface copy with operation {}",
+ static_cast<u32>(regs.operation));
const GPUVAddr source = regs.src.Address();
const GPUVAddr dest = regs.dst.Address();
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 93c43c8cb..9b209a49e 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -207,8 +207,8 @@ void Maxwell3D::ProcessQueryGet() {
}
void Maxwell3D::DrawArrays() {
- NGLOG_DEBUG(HW_GPU, "called, topology={}, count={}",
- static_cast<u32>(regs.draw.topology.Value()), regs.vertex_buffer.count);
+ LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index c298f0bfb..6e740713f 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -31,7 +31,7 @@ void MaxwellDMA::WriteReg(u32 method, u32 value) {
}
void MaxwellDMA::HandleCopy() {
- NGLOG_WARNING(HW_GPU, "Requested a DMA copy");
+ LOG_WARNING(HW_GPU, "Requested a DMA copy");
const GPUVAddr source = regs.src_address.Address();
const GPUVAddr dest = regs.dst_address.Address();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index dea88dfce..c7b7a5817 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -112,7 +112,7 @@ RasterizerOpenGL::RasterizerOpenGL() {
glEnable(GL_BLEND);
- NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
+ LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
}
RasterizerOpenGL::~RasterizerOpenGL() {
@@ -165,9 +165,9 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
// assume every shader uses them all.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
- NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
- index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
- attrib.offset.Value(), attrib.IsNormalized());
+ LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
+ index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
+ attrib.offset.Value(), attrib.IsNormalized());
auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
@@ -251,8 +251,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
break;
}
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}",
- index, shader_config.enable.Value(), shader_config.offset);
+ LOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}", index,
+ shader_config.enable.Value(), shader_config.offset);
UNREACHABLE();
}
@@ -587,8 +587,8 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
size = buffer.size * sizeof(float);
if (size > MaxConstbufferSize) {
- NGLOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
- MaxConstbufferSize);
+ LOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
+ MaxConstbufferSize);
size = MaxConstbufferSize;
}
} else {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 851ebc263..f9b4a4b87 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -117,7 +117,7 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
case PixelFormat::ASTC_2D_4X4:
return {4, 4};
default:
- NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -159,7 +159,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
} else {
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
// check the configuration for this and perform more generic un/swizzle
- NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
VideoCore::MortonCopyPixels128(
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer,
@@ -396,7 +396,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
// TODO(bunnei): This is hard corded to use just the first render buffer
- NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
+ LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
// get color and depth surfaces
const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index eea432b0b..459abbdc2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -131,7 +131,7 @@ struct SurfaceParams {
case Tegra::DepthFormat::Z24_S8_UNORM:
return PixelFormat::Z24S8;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -150,7 +150,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA32_UINT:
return PixelFormat::RGBA32UI;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -185,7 +185,7 @@ struct SurfaceParams {
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -239,7 +239,7 @@ struct SurfaceParams {
case Tegra::Texture::ComponentType::UNORM:
return ComponentType::UNorm;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
+ LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
UNREACHABLE();
}
}
@@ -257,7 +257,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA32_UINT:
return ComponentType::UInt;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -267,7 +267,7 @@ struct SurfaceParams {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
return PixelFormat::ABGR8;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -277,7 +277,7 @@ struct SurfaceParams {
case Tegra::DepthFormat::Z24_S8_UNORM:
return ComponentType::UNorm;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 8e5465f40..ec9956edb 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -283,7 +283,7 @@ public:
// Default - do nothing
return value;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
+ LOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
UNREACHABLE();
}
}
@@ -581,7 +581,7 @@ private:
return "input_attribute_" + std::to_string(index);
}
- NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
+ LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
UNREACHABLE();
}
}
@@ -599,7 +599,7 @@ private:
return "output_attribute_" + std::to_string(index);
}
- NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
+ LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
UNREACHABLE();
}
}
@@ -797,7 +797,7 @@ private:
break;
}
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
+ LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
UNREACHABLE();
}
}
@@ -819,7 +819,7 @@ private:
// Decoding failure
if (!opcode) {
- NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value);
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value);
UNREACHABLE();
return offset + 1;
}
@@ -922,8 +922,8 @@ private:
instr.alu.saturate_d);
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
- static_cast<unsigned>(instr.sub_op.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
+ static_cast<unsigned>(instr.sub_op.Value()));
UNREACHABLE();
}
break;
@@ -946,11 +946,11 @@ private:
// Currently RRO is only implemented as a register move.
// Usage of `abs_b` and `negate_b` here should also be correct.
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
- NGLOG_WARNING(HW_GPU, "RRO instruction is incomplete");
+ LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -989,7 +989,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1032,7 +1032,7 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
break;
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1062,8 +1062,8 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
- opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
+ opcode->GetName());
UNREACHABLE();
}
}
@@ -1128,8 +1128,8 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
- opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
+ opcode->GetName());
UNREACHABLE();
}
}
@@ -1165,7 +1165,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1223,8 +1223,8 @@ private:
op_a = "trunc(" + op_a + ')';
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
- static_cast<u32>(instr.conversion.f2f.rounding.Value()));
+ LOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
+ static_cast<u32>(instr.conversion.f2f.rounding.Value()));
UNREACHABLE();
break;
}
@@ -1257,8 +1257,8 @@ private:
op_a = "trunc(" + op_a + ')';
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}",
- static_cast<u32>(instr.conversion.f2i.rounding.Value()));
+ LOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}",
+ static_cast<u32>(instr.conversion.f2i.rounding.Value()));
UNREACHABLE();
break;
}
@@ -1274,7 +1274,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1309,8 +1309,8 @@ private:
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}",
- static_cast<unsigned>(instr.ld_c.type.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled type: {}",
+ static_cast<unsigned>(instr.ld_c.type.Value()));
UNREACHABLE();
}
break;
@@ -1383,7 +1383,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1600,7 +1600,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1740,7 +1740,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
} catch (const DecompileFail& exception) {
- NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
+ LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
}
return boost::none;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 8568fface..3c087d638 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -27,7 +27,7 @@ GLuint LoadShader(const char* source, GLenum type) {
}
GLuint shader_id = glCreateShader(type);
glShaderSource(shader_id, 1, &source, nullptr);
- NGLOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type);
+ LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type);
glCompileShader(shader_id);
GLint result = GL_FALSE;
@@ -39,9 +39,9 @@ GLuint LoadShader(const char* source, GLenum type) {
std::string shader_error(info_log_length, ' ');
glGetShaderInfoLog(shader_id, info_log_length, nullptr, &shader_error[0]);
if (result == GL_TRUE) {
- NGLOG_DEBUG(Render_OpenGL, "{}", shader_error);
+ LOG_DEBUG(Render_OpenGL, "{}", shader_error);
} else {
- NGLOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error);
+ LOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error);
}
}
return shader_id;
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index 2036a06a9..0e4d782e2 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -29,7 +29,7 @@ void LogShaderSource(T... shaders) {
std::string source(source_length, ' ');
glGetShaderSource(shader, source_length, nullptr, &source[0]);
- NGLOG_INFO(Render_OpenGL, "Shader source {}", source);
+ LOG_INFO(Render_OpenGL, "Shader source {}", source);
}
}
@@ -49,7 +49,7 @@ GLuint LoadShader(const char* source, GLenum type);
template <typename... T>
GLuint LoadProgram(bool separable_program, T... shaders) {
// Link the program
- NGLOG_DEBUG(Render_OpenGL, "Linking program...");
+ LOG_DEBUG(Render_OpenGL, "Linking program...");
GLuint program_id = glCreateProgram();
@@ -71,9 +71,9 @@ GLuint LoadProgram(bool separable_program, T... shaders) {
std::string program_error(info_log_length, ' ');
glGetProgramInfoLog(program_id, info_log_length, nullptr, &program_error[0]);
if (result == GL_TRUE) {
- NGLOG_DEBUG(Render_OpenGL, "{}", program_error);
+ LOG_DEBUG(Render_OpenGL, "{}", program_error);
} else {
- NGLOG_ERROR(Render_OpenGL, "Error linking shader:\n{}", program_error);
+ LOG_ERROR(Render_OpenGL, "Error linking shader:\n{}", program_error);
}
}
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 392041a1c..6b9bb3df1 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -31,7 +31,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_BYTE;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
@@ -43,7 +43,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_BYTE;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
return {};
}
@@ -52,7 +52,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_FLOAT;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
UNREACHABLE();
return {};
}
@@ -66,7 +66,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
case Maxwell::IndexFormat::UnsignedInt:
return GL_UNSIGNED_INT;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
UNREACHABLE();
return {};
}
@@ -78,7 +78,7 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE();
return {};
}
@@ -90,8 +90,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
case Tegra::Texture::TextureFilter::Nearest:
return GL_NEAREST;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
- static_cast<u32>(filter_mode));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
+ static_cast<u32>(filter_mode));
UNREACHABLE();
return {};
}
@@ -110,8 +110,7 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
// manually mix them. However the shader part of this is not yet implemented.
return GL_CLAMP_TO_BORDER;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}",
- static_cast<u32>(wrap_mode));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
UNREACHABLE();
return {};
}
@@ -129,7 +128,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::Max:
return GL_MAX;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
UNREACHABLE();
return {};
}
@@ -175,7 +174,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlpha:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
UNREACHABLE();
return {};
}
@@ -196,7 +195,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
UNREACHABLE();
return {};
}
@@ -220,7 +219,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::Always:
return GL_ALWAYS;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
UNREACHABLE();
return {};
}
@@ -232,7 +231,7 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
case Maxwell::Cull::FrontFace::CounterClockWise:
return GL_CCW;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
UNREACHABLE();
return {};
}
@@ -246,7 +245,7 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
case Maxwell::Cull::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
- NGLOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
UNREACHABLE();
return {};
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index e3bb2cbb8..00841e937 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -301,8 +301,8 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
right = texcoords.left;
} else {
// Other transformations are unsupported
- NGLOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
- static_cast<u32>(framebuffer_transform_flags));
+ LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
+ static_cast<u32>(framebuffer_transform_flags));
UNIMPLEMENTED();
}
}
@@ -404,14 +404,14 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
- NGLOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_MEDIUM:
- NGLOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
case GL_DEBUG_SEVERITY_LOW:
- NGLOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
break;
}
}
@@ -429,9 +429,9 @@ bool RendererOpenGL::Init() {
const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
const char* gpu_model{reinterpret_cast<char const*>(glGetString(GL_RENDERER))};
- NGLOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version);
- NGLOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
- NGLOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
+ LOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version);
+ LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
+ LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 89dc8ed1e..289140f31 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -24,9 +24,9 @@ bool Init(EmuWindow* emu_window) {
g_renderer = std::make_unique<RendererOpenGL>();
g_renderer->SetWindow(g_emu_window);
if (g_renderer->Init()) {
- NGLOG_DEBUG(Render, "initialized OK");
+ LOG_DEBUG(Render, "initialized OK");
} else {
- NGLOG_CRITICAL(Render, "initialization failed !");
+ LOG_CRITICAL(Render, "initialization failed !");
return false;
}
return true;
@@ -36,7 +36,7 @@ bool Init(EmuWindow* emu_window) {
void Shutdown() {
g_renderer.reset();
- NGLOG_DEBUG(Render, "shutdown OK");
+ LOG_DEBUG(Render, "shutdown OK");
}
} // namespace VideoCore