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-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h52
2 files changed, 33 insertions, 27 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index f84c1e00c..e44c06e55 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -376,7 +376,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
first_next = &diagnostics_nv;
}
- is_blit_depth_stencil_supported = TestDepthStencilBlits();
+ is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
+ is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
is_warp_potentially_bigger = !extensions.subgroup_size_control ||
properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize;
@@ -739,14 +740,13 @@ bool Device::ComputeIsOptimalAstcSupported() const {
return true;
}
-bool Device::TestDepthStencilBlits() const {
+bool Device::TestDepthStencilBlits(VkFormat format) const {
static constexpr VkFormatFeatureFlags required_features =
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const auto test_features = [](VkFormatProperties props) {
return (props.optimalTilingFeatures & required_features) == required_features;
};
- return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) ||
- test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
+ return test_features(format_properties.at(format));
}
bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index be3ed45ff..80c38bfad 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -359,9 +359,14 @@ public:
return features.features.depthBounds;
}
- /// Returns true when blitting from and to depth stencil images is supported.
- bool IsBlitDepthStencilSupported() const {
- return is_blit_depth_stencil_supported;
+ /// Returns true when blitting from and to D24S8 images is supported.
+ bool IsBlitDepth24Stencil8Supported() const {
+ return is_blit_depth24_stencil8_supported;
+ }
+
+ /// Returns true when blitting from and to D32S8 images is supported.
+ bool IsBlitDepth32Stencil8Supported() const {
+ return is_blit_depth32_stencil8_supported;
}
/// Returns true if the device supports VK_NV_viewport_swizzle.
@@ -657,7 +662,7 @@ private:
bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
- bool TestDepthStencilBlits() const;
+ bool TestDepthStencilBlits(VkFormat format) const;
private:
VkInstance instance; ///< Vulkan instance.
@@ -721,25 +726,26 @@ private:
VkPhysicalDeviceProperties2 properties2{};
// Misc features
- bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool has_broken_compute{}; ///< Compute shaders can cause crashes
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
- bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
- bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 sets_per_pool{}; ///< Sets per Description Pool
+ bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
+ bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8.
+ bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_compute{}; ///< Compute shaders can cause crashes
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
+ bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
+ bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
+ u64 device_access_memory{}; ///< Total size of device local memory in bytes.
+ u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.