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-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp78
1 files changed, 68 insertions, 10 deletions
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index d6eb3af31..2a8b7a907 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -7,6 +7,8 @@
#include <optional>
#include <vector>
+#include <glad/glad.h>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
@@ -55,10 +57,24 @@ struct Range {
class MemoryAllocation {
public:
- explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
- VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
- : device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
- property_flags{properties}, shifted_memory_type{1U << type} {}
+ explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
+ u64 allocation_size_, u32 type)
+ : memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
+ shifted_memory_type{1U << type} {}
+
+#if defined(_WIN32) || defined(__linux__)
+ ~MemoryAllocation() {
+ if (owning_opengl_handle != 0) {
+ glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
+ }
+ }
+#endif
+
+ MemoryAllocation& operator=(const MemoryAllocation&) = delete;
+ MemoryAllocation(const MemoryAllocation&) = delete;
+
+ MemoryAllocation& operator=(MemoryAllocation&&) = delete;
+ MemoryAllocation(MemoryAllocation&&) = delete;
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
@@ -88,6 +104,31 @@ public:
return memory_mapped_span;
}
+#ifdef _WIN32
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ if (!owning_opengl_handle) {
+ glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+ glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
+ GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
+ memory.GetMemoryWin32HandleKHR());
+ }
+ return owning_opengl_handle;
+ }
+#elif __linux__
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ if (!owning_opengl_handle) {
+ glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+ glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
+ memory.GetMemoryFdKHR());
+ }
+ return owning_opengl_handle;
+ }
+#else
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ return 0;
+ }
+#endif
+
/// Returns whether this allocation is compatible with the arguments.
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
@@ -118,13 +159,15 @@ private:
return candidate;
}
- const Device& device; ///< Vulkan device.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const u64 allocation_size; ///< Size of this allocation.
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
std::vector<Range> commits; ///< All commit ranges done from this allocation.
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
+#if defined(_WIN32) || defined(__linux__)
+ u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
+#endif
};
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
@@ -156,14 +199,19 @@ std::span<u8> MemoryCommit::Map() {
return span;
}
+u32 MemoryCommit::ExportOpenGLHandle() const {
+ return allocation->ExportOpenGLHandle();
+}
+
void MemoryCommit::Release() {
if (allocation) {
allocation->Free(begin);
}
}
-MemoryAllocator::MemoryAllocator(const Device& device_)
- : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
+MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
+ : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
+ export_allocations{export_allocations_} {}
MemoryAllocator::~MemoryAllocator() = default;
@@ -196,14 +244,24 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
const u32 type = FindType(flags, type_mask).value();
+ const VkExportMemoryAllocateInfo export_allocate_info{
+ .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+ .pNext = nullptr,
+#ifdef _WIN32
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+#elif __linux__
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
+#else
+ .handleTypes = 0,
+#endif
+ };
vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
- .pNext = nullptr,
+ .pNext = export_allocations ? &export_allocate_info : nullptr,
.allocationSize = size,
.memoryTypeIndex = type,
});
- allocations.push_back(
- std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
+ allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
}
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,