summaryrefslogtreecommitdiffstats
path: root/src/video_core/textures/decoders.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp105
1 files changed, 105 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
new file mode 100644
index 000000000..2e87281eb
--- /dev/null
+++ b/src/video_core/textures/decoders.cpp
@@ -0,0 +1,105 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/assert.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra {
+namespace Texture {
+
+/**
+ * Calculates the offset of an (x, y) position within a swizzled texture.
+ * Taken from the Tegra X1 TRM.
+ */
+static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) {
+ u32 image_width_in_gobs = image_width * bytes_per_pixel / 64;
+ u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs +
+ (x * bytes_per_pixel / 64) * 512 * block_height +
+ (y % (8 * block_height) / 8) * 512;
+ x *= bytes_per_pixel;
+ u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
+
+ return address;
+}
+
+static void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
+ u32 block_height) {
+ u8* data_ptrs[2];
+ for (unsigned y = 0; y < height; ++y) {
+ for (unsigned x = 0; x < width; ++x) {
+ u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height);
+ u32 pixel_index = (x + y * width) * out_bytes_per_pixel;
+
+ data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
+ data_ptrs[!unswizzle] = &unswizzled_data[pixel_index];
+
+ std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
+ }
+ }
+}
+
+u32 BytesPerPixel(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In this case a 'pixel' actually refers to a 4x4 tile.
+ return 8;
+ case TextureFormat::A8R8G8B8:
+ return 4;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+}
+
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
+ u8* data = Memory::GetPointer(address);
+ u32 bytes_per_pixel = BytesPerPixel(format);
+
+ static constexpr u32 DefaultBlockHeight = 16;
+
+ std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
+
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
+ CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
+ unswizzled_data.data(), true, DefaultBlockHeight);
+ break;
+ case TextureFormat::A8R8G8B8:
+ CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
+ unswizzled_data.data(), true, DefaultBlockHeight);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return unswizzled_data;
+}
+
+std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
+ u32 height) {
+ std::vector<u8> rgba_data;
+
+ // TODO(Subv): Implement.
+ switch (format) {
+ case TextureFormat::DXT1:
+ case TextureFormat::A8R8G8B8:
+ // TODO(Subv): For the time being just forward the same data without any decoding.
+ rgba_data = texture_data;
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return rgba_data;
+}
+
+} // namespace Texture
+} // namespace Tegra