summaryrefslogtreecommitdiffstats
path: root/src/video_core/texture_cache/texture_cache_base.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/texture_cache/texture_cache_base.h')
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h33
1 files changed, 24 insertions, 9 deletions
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 5a5b4179c..758b7e212 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -1,4 +1,4 @@
-// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -40,14 +40,9 @@ struct ChannelState;
namespace VideoCommon {
-using Tegra::Texture::SwizzleSource;
using Tegra::Texture::TICEntry;
using Tegra::Texture::TSCEntry;
-using VideoCore::Surface::GetFormatType;
-using VideoCore::Surface::IsCopyCompatible;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::PixelFormatFromDepthFormat;
-using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
using namespace Common::Literals;
struct ImageViewInOut {
@@ -119,6 +114,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
using Sampler = typename P::Sampler;
using Framebuffer = typename P::Framebuffer;
using AsyncBuffer = typename P::AsyncBuffer;
+ using BufferType = typename P::BufferType;
struct BlitImages {
ImageId dst_id;
@@ -215,6 +211,10 @@ public:
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image);
+ void DownloadImageIntoBuffer(Image* image, BufferType buffer, size_t buffer_offset,
+ std::span<const VideoCommon::BufferImageCopy> copies,
+ GPUVAddr address = 0, size_t size = 0);
+
/// Return true when a CPU region is modified from the GPU
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
@@ -424,17 +424,32 @@ private:
u64 critical_memory;
size_t critical_gc;
+ struct BufferDownload {
+ GPUVAddr address;
+ size_t size;
+ };
+
+ struct PendingDownload {
+ bool is_swizzle;
+ size_t async_buffer_id;
+ SlotId object_id;
+ };
+
SlotVector<Image> slot_images;
SlotVector<ImageMapView> slot_map_views;
SlotVector<ImageView> slot_image_views;
SlotVector<ImageAlloc> slot_image_allocs;
SlotVector<Sampler> slot_samplers;
SlotVector<Framebuffer> slot_framebuffers;
+ SlotVector<BufferDownload> slot_buffer_downloads;
// TODO: This data structure is not optimal and it should be reworked
- std::vector<ImageId> uncommitted_downloads;
- std::deque<std::vector<ImageId>> committed_downloads;
- std::deque<std::optional<AsyncBuffer>> async_buffers;
+
+ std::vector<PendingDownload> uncommitted_downloads;
+ std::deque<std::vector<PendingDownload>> committed_downloads;
+ std::vector<AsyncBuffer> uncommitted_async_buffers;
+ std::deque<std::vector<AsyncBuffer>> async_buffers;
+ std::deque<AsyncBuffer> async_buffers_death_ring;
struct LRUItemParams {
using ObjectType = ImageId;