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path: root/src/video_core/texture_cache/surface_params.cpp
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Diffstat (limited to 'src/video_core/texture_cache/surface_params.cpp')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp134
1 files changed, 91 insertions, 43 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index fd5472451..1e4d3fb79 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -24,55 +24,62 @@ using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
-SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
+namespace {
+
+SurfaceTarget TextureTypeToSurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
switch (type) {
- case Tegra::Shader::TextureType::Texture1D: {
- if (is_array)
- return SurfaceTarget::Texture1DArray;
- else
- return SurfaceTarget::Texture1D;
- }
- case Tegra::Shader::TextureType::Texture2D: {
- if (is_array)
- return SurfaceTarget::Texture2DArray;
- else
- return SurfaceTarget::Texture2D;
- }
- case Tegra::Shader::TextureType::Texture3D: {
+ case Tegra::Shader::TextureType::Texture1D:
+ return is_array ? SurfaceTarget::Texture1DArray : SurfaceTarget::Texture1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return is_array ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
+ case Tegra::Shader::TextureType::Texture3D:
ASSERT(!is_array);
return SurfaceTarget::Texture3D;
- }
- case Tegra::Shader::TextureType::TextureCube: {
- if (is_array)
- return SurfaceTarget::TextureCubeArray;
- else
- return SurfaceTarget::TextureCubemap;
- }
- default: {
+ case Tegra::Shader::TextureType::TextureCube:
+ return is_array ? SurfaceTarget::TextureCubeArray : SurfaceTarget::TextureCubemap;
+ default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
+}
+
+SurfaceTarget ImageTypeToSurfaceTarget(Tegra::Shader::ImageType type) {
+ switch (type) {
+ case Tegra::Shader::ImageType::Texture1D:
+ return SurfaceTarget::Texture1D;
+ case Tegra::Shader::ImageType::TextureBuffer:
+ return SurfaceTarget::TextureBuffer;
+ case Tegra::Shader::ImageType::Texture1DArray:
+ return SurfaceTarget::Texture1DArray;
+ case Tegra::Shader::ImageType::Texture2D:
+ return SurfaceTarget::Texture2D;
+ case Tegra::Shader::ImageType::Texture2DArray:
+ return SurfaceTarget::Texture2DArray;
+ case Tegra::Shader::ImageType::Texture3D:
+ return SurfaceTarget::Texture3D;
+ default:
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
}
}
-namespace {
constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
}
+
} // Anonymous namespace
-SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
- const Tegra::Texture::FullTextureInfo& config,
+SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
- params.is_tiled = config.tic.IsTiled();
- params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
- params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
- params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
- params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
- params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
- params.srgb_conversion);
+ params.is_tiled = tic.IsTiled();
+ params.srgb_conversion = tic.IsSrgbConversionEnabled();
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -92,31 +99,72 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
}
params.type = GetFormatType(params.pixel_format);
}
- params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
+ params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
- if (!config.tic.IsBuffer()) {
- params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
- params.width = config.tic.Width();
- params.height = config.tic.Height();
- params.depth = config.tic.Depth();
- params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
+ if (tic.IsBuffer()) {
+ params.target = SurfaceTarget::TextureBuffer;
+ params.width = tic.Width();
+ params.pitch = params.width * params.GetBytesPerPixel();
+ params.height = 1;
+ params.depth = 1;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = false;
+ } else {
+ params.target = TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
+ params.width = tic.Width();
+ params.height = tic.Height();
+ params.depth = tic.Depth();
+ params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
- params.num_levels = config.tic.max_mip_level + 1;
+ params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
- } else {
+ }
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
+ const VideoCommon::Shader::Image& entry) {
+ SurfaceParams params;
+ params.is_tiled = tic.IsTiled();
+ params.srgb_conversion = tic.IsSrgbConversionEnabled();
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.type = GetFormatType(params.pixel_format);
+ params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
+ params.type = GetFormatType(params.pixel_format);
+ params.target = ImageTypeToSurfaceTarget(entry.GetType());
+ // TODO: on 1DBuffer we should use the tic info.
+ if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
- params.width = config.tic.Width();
+ params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
+ } else {
+ params.width = tic.Width();
+ params.height = tic.Height();
+ params.depth = tic.Depth();
+ params.pitch = params.is_tiled ? 0 : tic.Pitch();
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
+ params.depth *= 6;
+ }
+ params.num_levels = tic.max_mip_level + 1;
+ params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
+ params.is_layered = params.IsLayered();
}
return params;
}